commit
44c73aea3e
6
.github/dependabot.yml
vendored
Normal file
6
.github/dependabot.yml
vendored
Normal file
@ -0,0 +1,6 @@
|
||||
version: 2
|
||||
updates:
|
||||
- package-ecosystem: "gomod"
|
||||
directory: "/"
|
||||
schedule:
|
||||
interval: "weekly"
|
BIN
.github/logo.png
vendored
Normal file
BIN
.github/logo.png
vendored
Normal file
Binary file not shown.
After Width: | Height: | Size: 306 KiB |
39
.github/workflows/CodeQL.yaml
vendored
Normal file
39
.github/workflows/CodeQL.yaml
vendored
Normal file
@ -0,0 +1,39 @@
|
||||
name: "CodeQL"
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: ["main"]
|
||||
pull_request:
|
||||
branches: ["main"]
|
||||
schedule:
|
||||
- cron: "0 0 * * *"
|
||||
|
||||
jobs:
|
||||
analyze:
|
||||
name: Analyze
|
||||
runs-on: ubuntu-latest
|
||||
permissions:
|
||||
actions: read
|
||||
contents: read
|
||||
security-events: write
|
||||
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
language: ["go"]
|
||||
|
||||
steps:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Initialize CodeQL
|
||||
uses: github/codeql-action/init@v3
|
||||
with:
|
||||
languages: ${{ matrix.language }}
|
||||
- name: Autobuild
|
||||
uses: github/codeql-action/autobuild@v3
|
||||
|
||||
- name: Perform CodeQL Analysis
|
||||
uses: github/codeql-action/analyze@v3
|
||||
with:
|
||||
category: "/language:${{matrix.language}}"
|
55
.github/workflows/release.yaml
vendored
Normal file
55
.github/workflows/release.yaml
vendored
Normal file
@ -0,0 +1,55 @@
|
||||
name: Release Dashboard Server
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches:
|
||||
- "main"
|
||||
tags:
|
||||
- "*.*.*"
|
||||
|
||||
env:
|
||||
GO_VERSION: "1.24"
|
||||
GO111MODULE: on
|
||||
|
||||
permissions:
|
||||
contents: write
|
||||
id-token: write
|
||||
packages: write
|
||||
|
||||
jobs:
|
||||
goreleaser:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout code
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
- name: Set up Go
|
||||
uses: actions/setup-go@v5
|
||||
with:
|
||||
go-version: ${{ env.GO_VERSION }}
|
||||
|
||||
- name: Set up QEMU
|
||||
uses: docker/setup-qemu-action@v3
|
||||
|
||||
- name: Set up Docker Buildx
|
||||
uses: docker/setup-buildx-action@v3
|
||||
|
||||
- name: Log in to GitHub Container Registry
|
||||
uses: docker/login-action@v3
|
||||
with:
|
||||
registry: ghcr.io
|
||||
username: ${{ github.repository_owner }}
|
||||
password: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
- name: Run GoReleaser
|
||||
uses: goreleaser/goreleaser-action@v6
|
||||
if: success() && startsWith(github.ref, 'refs/tags/')
|
||||
with:
|
||||
version: "~> v2"
|
||||
args: release --clean
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
GITHUB_USERNAME: ${{ github.repository_owner }}
|
115
.goreleaser.yaml
Normal file
115
.goreleaser.yaml
Normal file
@ -0,0 +1,115 @@
|
||||
version: 2
|
||||
|
||||
project_name: dashboard-server
|
||||
|
||||
before:
|
||||
hooks:
|
||||
- go mod tidy
|
||||
|
||||
builds:
|
||||
- id: dashboard-server
|
||||
goos:
|
||||
- linux
|
||||
goarch:
|
||||
- amd64
|
||||
- arm64
|
||||
- arm
|
||||
goarm:
|
||||
- "6"
|
||||
- "7"
|
||||
ldflags:
|
||||
- -s -w
|
||||
|
||||
archives:
|
||||
- formats: ["tar.gz"]
|
||||
files:
|
||||
- static
|
||||
- README.md
|
||||
- README_CN.md
|
||||
- LICENSE
|
||||
|
||||
release:
|
||||
draft: false
|
||||
|
||||
dockers:
|
||||
- image_templates:
|
||||
- "ghcr.io/{{ .Env.GITHUB_USERNAME }}/dashboard-server:{{ .Tag }}-amd64"
|
||||
dockerfile: Dockerfile.goreleaser
|
||||
use: buildx
|
||||
build_flag_templates:
|
||||
- "--platform=linux/amd64"
|
||||
- "--label=org.opencontainers.image.created={{.Date}}"
|
||||
- "--label=org.opencontainers.image.title={{.ProjectName}}"
|
||||
- "--label=org.opencontainers.image.revision={{.FullCommit}}"
|
||||
- "--label=org.opencontainers.image.version={{.Version}}"
|
||||
goos: linux
|
||||
goarch: amd64
|
||||
extra_files:
|
||||
- static
|
||||
|
||||
- image_templates:
|
||||
- "ghcr.io/{{ .Env.GITHUB_USERNAME }}/dashboard-server:{{ .Tag }}-arm64"
|
||||
dockerfile: Dockerfile.goreleaser
|
||||
use: buildx
|
||||
build_flag_templates:
|
||||
- "--platform=linux/arm64"
|
||||
- "--label=org.opencontainers.image.created={{.Date}}"
|
||||
- "--label=org.opencontainers.image.title={{.ProjectName}}"
|
||||
- "--label=org.opencontainers.image.revision={{.FullCommit}}"
|
||||
- "--label=org.opencontainers.image.version={{.Version}}"
|
||||
goos: linux
|
||||
goarch: arm64
|
||||
extra_files:
|
||||
- static
|
||||
|
||||
- image_templates:
|
||||
- "ghcr.io/{{ .Env.GITHUB_USERNAME }}/dashboard-server:{{ .Tag }}-armv6"
|
||||
dockerfile: Dockerfile.goreleaser
|
||||
use: buildx
|
||||
build_flag_templates:
|
||||
- "--platform=linux/arm/v6"
|
||||
- "--label=org.opencontainers.image.created={{.Date}}"
|
||||
- "--label=org.opencontainers.image.title={{.ProjectName}}"
|
||||
- "--label=org.opencontainers.image.revision={{.FullCommit}}"
|
||||
- "--label=org.opencontainers.image.version={{.Version}}"
|
||||
goos: linux
|
||||
goarch: arm
|
||||
goarm: "6"
|
||||
extra_files:
|
||||
- static
|
||||
|
||||
- image_templates:
|
||||
- "ghcr.io/{{ .Env.GITHUB_USERNAME }}/dashboard-server:{{ .Tag }}-armv7"
|
||||
dockerfile: Dockerfile.goreleaser
|
||||
use: buildx
|
||||
build_flag_templates:
|
||||
- "--platform=linux/arm/v7"
|
||||
- "--label=org.opencontainers.image.created={{.Date}}"
|
||||
- "--label=org.opencontainers.image.title={{.ProjectName}}"
|
||||
- "--label=org.opencontainers.image.revision={{.FullCommit}}"
|
||||
- "--label=org.opencontainers.image.version={{.Version}}"
|
||||
goos: linux
|
||||
goarch: arm
|
||||
goarm: "7"
|
||||
extra_files:
|
||||
- static
|
||||
|
||||
docker_manifests:
|
||||
- name_template: "ghcr.io/{{ .Env.GITHUB_USERNAME }}/dashboard-server:{{ .Tag }}"
|
||||
image_templates:
|
||||
- "ghcr.io/{{ .Env.GITHUB_USERNAME }}/dashboard-server:{{ .Tag }}-amd64"
|
||||
- "ghcr.io/{{ .Env.GITHUB_USERNAME }}/dashboard-server:{{ .Tag }}-arm64"
|
||||
- "ghcr.io/{{ .Env.GITHUB_USERNAME }}/dashboard-server:{{ .Tag }}-armv6"
|
||||
- "ghcr.io/{{ .Env.GITHUB_USERNAME }}/dashboard-server:{{ .Tag }}-armv7"
|
||||
- name_template: "ghcr.io/{{ .Env.GITHUB_USERNAME }}/dashboard-server:latest"
|
||||
image_templates:
|
||||
- "ghcr.io/{{ .Env.GITHUB_USERNAME }}/dashboard-server:{{ .Tag }}-amd64"
|
||||
- "ghcr.io/{{ .Env.GITHUB_USERNAME }}/dashboard-server:{{ .Tag }}-arm64"
|
||||
- "ghcr.io/{{ .Env.GITHUB_USERNAME }}/dashboard-server:{{ .Tag }}-armv6"
|
||||
- "ghcr.io/{{ .Env.GITHUB_USERNAME }}/dashboard-server:{{ .Tag }}-armv7"
|
||||
- name_template: "ghcr.io/{{ .Env.GITHUB_USERNAME }}/dashboard-server:v{{ .Major }}"
|
||||
image_templates:
|
||||
- "ghcr.io/{{ .Env.GITHUB_USERNAME }}/dashboard-server:{{ .Tag }}-amd64"
|
||||
- "ghcr.io/{{ .Env.GITHUB_USERNAME }}/dashboard-server:{{ .Tag }}-arm64"
|
||||
- "ghcr.io/{{ .Env.GITHUB_USERNAME }}/dashboard-server:{{ .Tag }}-armv6"
|
||||
- "ghcr.io/{{ .Env.GITHUB_USERNAME }}/dashboard-server:{{ .Tag }}-armv7"
|
26
Dockerfile
Normal file
26
Dockerfile
Normal file
@ -0,0 +1,26 @@
|
||||
# ---- Build Stage ----
|
||||
FROM golang:1.24-alpine AS builder
|
||||
|
||||
WORKDIR /app
|
||||
|
||||
COPY --link go.mod go.sum ./
|
||||
RUN go mod download
|
||||
|
||||
COPY --link . .
|
||||
|
||||
RUN CGO_ENABLED=0 GOOS=linux go build -ldflags="-s -w" -o dashboard-server .
|
||||
|
||||
# ---- Runtime Stage ----
|
||||
FROM alpine:3.21
|
||||
|
||||
WORKDIR /app
|
||||
|
||||
COPY --link static/ ./static/
|
||||
|
||||
COPY --link --from=builder /app/dashboard-server /usr/local/bin/dashboard-server
|
||||
|
||||
EXPOSE 9099
|
||||
|
||||
ENV SERVER_PORT="9099"
|
||||
|
||||
CMD ["dashboard-server"]
|
10
Dockerfile.goreleaser
Normal file
10
Dockerfile.goreleaser
Normal file
@ -0,0 +1,10 @@
|
||||
FROM alpine:3.21
|
||||
|
||||
COPY --link dashboard-server /usr/local/bin/dashboard-server
|
||||
COPY --link static/ ./static/
|
||||
|
||||
EXPOSE 9099
|
||||
|
||||
ENV SERVER_PORT="9099"
|
||||
|
||||
ENTRYPOINT ["dashboard-server"]
|
@ -8,7 +8,7 @@
|
||||
|
||||
* **动态手型配置**:支持左手和右手手型的动态切换。
|
||||
* **灵活接口配置**:支持多种 CAN 接口(如 `can0`, `can1`),可通过命令行参数或环境变量动态设置。
|
||||
* **手指与掌部姿态控制**:提供手指(6字节)和掌部(4字节)姿态数据发送功能。
|
||||
* **手指与掌部姿态控制**:提供手指(6 字节)和掌部(4 字节)姿态数据发送功能。
|
||||
* **预设动作执行**:内置丰富的手势动作,如握拳、张开、捏取、点赞、数字手势等。
|
||||
* **实时动画控制**:支持波浪、横向摆动等动画效果,用户可动态启动和停止。
|
||||
* **传感器数据实时监控**:提供接口压力数据的实时模拟和更新。
|
||||
|
468
api/handler.go
Normal file
468
api/handler.go
Normal file
@ -0,0 +1,468 @@
|
||||
package api
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"hands/config"
|
||||
"hands/define"
|
||||
"hands/hands"
|
||||
"net/http"
|
||||
"time"
|
||||
|
||||
"github.com/gin-gonic/gin"
|
||||
)
|
||||
|
||||
// 手型设置处理函数
|
||||
func HandleHandType(c *gin.Context) {
|
||||
var req HandTypeRequest
|
||||
if err := c.ShouldBindJSON(&req); err != nil {
|
||||
c.JSON(http.StatusBadRequest, define.ApiResponse{
|
||||
Status: "error",
|
||||
Error: "无效的手型设置请求:" + err.Error(),
|
||||
})
|
||||
return
|
||||
}
|
||||
|
||||
// 验证接口
|
||||
if !config.IsValidInterface(req.Interface) {
|
||||
c.JSON(http.StatusBadRequest, define.ApiResponse{
|
||||
Status: "error",
|
||||
Error: fmt.Sprintf("无效的接口 %s,可用接口: %v", req.Interface, config.Config.AvailableInterfaces),
|
||||
})
|
||||
return
|
||||
}
|
||||
|
||||
// 验证手型 ID
|
||||
if req.HandType == "left" && req.HandId != define.HAND_TYPE_LEFT {
|
||||
req.HandId = define.HAND_TYPE_LEFT
|
||||
} else if req.HandType == "right" && req.HandId != define.HAND_TYPE_RIGHT {
|
||||
req.HandId = define.HAND_TYPE_RIGHT
|
||||
}
|
||||
|
||||
// 设置手型配置
|
||||
hands.SetHandConfig(req.Interface, req.HandType, req.HandId)
|
||||
|
||||
handTypeName := "右手"
|
||||
if req.HandType == "left" {
|
||||
handTypeName = "左手"
|
||||
}
|
||||
|
||||
c.JSON(http.StatusOK, define.ApiResponse{
|
||||
Status: "success",
|
||||
Message: fmt.Sprintf("接口 %s 手型已设置为%s (0x%X)", req.Interface, handTypeName, req.HandId),
|
||||
Data: map[string]any{
|
||||
"interface": req.Interface,
|
||||
"handType": req.HandType,
|
||||
"handId": req.HandId,
|
||||
},
|
||||
})
|
||||
}
|
||||
|
||||
// 手指姿态处理函数
|
||||
func HandleFingers(c *gin.Context) {
|
||||
var req FingerPoseRequest
|
||||
if err := c.ShouldBindJSON(&req); err != nil {
|
||||
c.JSON(http.StatusBadRequest, define.ApiResponse{
|
||||
Status: "error",
|
||||
Error: "无效的手指姿态数据:" + err.Error(),
|
||||
})
|
||||
return
|
||||
}
|
||||
|
||||
// 验证每个值是否在范围内
|
||||
for _, v := range req.Pose {
|
||||
if v < 0 || v > 255 {
|
||||
c.JSON(http.StatusBadRequest, define.ApiResponse{
|
||||
Status: "error",
|
||||
Error: "手指姿态值必须在 0-255 范围内",
|
||||
})
|
||||
return
|
||||
}
|
||||
}
|
||||
|
||||
// 如果未指定接口,使用默认接口
|
||||
if req.Interface == "" {
|
||||
req.Interface = config.Config.DefaultInterface
|
||||
}
|
||||
|
||||
// 验证接口
|
||||
if !config.IsValidInterface(req.Interface) {
|
||||
c.JSON(http.StatusBadRequest, define.ApiResponse{
|
||||
Status: "error",
|
||||
Error: fmt.Sprintf("无效的接口 %s,可用接口: %v", req.Interface, config.Config.AvailableInterfaces),
|
||||
})
|
||||
return
|
||||
}
|
||||
|
||||
hands.StopAllAnimations(req.Interface)
|
||||
|
||||
if err := hands.SendFingerPose(req.Interface, req.Pose, req.HandType, req.HandId); err != nil {
|
||||
c.JSON(http.StatusInternalServerError, define.ApiResponse{
|
||||
Status: "error",
|
||||
Error: "发送手指姿态失败:" + err.Error(),
|
||||
})
|
||||
return
|
||||
}
|
||||
|
||||
c.JSON(http.StatusOK, define.ApiResponse{
|
||||
Status: "success",
|
||||
Message: "手指姿态指令发送成功",
|
||||
Data: map[string]any{"interface": req.Interface, "pose": req.Pose},
|
||||
})
|
||||
}
|
||||
|
||||
// 掌部姿态处理函数
|
||||
func HandlePalm(c *gin.Context) {
|
||||
var req PalmPoseRequest
|
||||
if err := c.ShouldBindJSON(&req); err != nil {
|
||||
c.JSON(http.StatusBadRequest, define.ApiResponse{
|
||||
Status: "error",
|
||||
Error: "无效的掌部姿态数据:" + err.Error(),
|
||||
})
|
||||
return
|
||||
}
|
||||
|
||||
// 验证每个值是否在范围内
|
||||
for _, v := range req.Pose {
|
||||
if v < 0 || v > 255 {
|
||||
c.JSON(http.StatusBadRequest, define.ApiResponse{
|
||||
Status: "error",
|
||||
Error: "掌部姿态值必须在 0-255 范围内",
|
||||
})
|
||||
return
|
||||
}
|
||||
}
|
||||
|
||||
// 如果未指定接口,使用默认接口
|
||||
if req.Interface == "" {
|
||||
req.Interface = config.Config.DefaultInterface
|
||||
}
|
||||
|
||||
// 验证接口
|
||||
if !config.IsValidInterface(req.Interface) {
|
||||
c.JSON(http.StatusBadRequest, define.ApiResponse{
|
||||
Status: "error",
|
||||
Error: fmt.Sprintf("无效的接口 %s,可用接口: %v", req.Interface, config.Config.AvailableInterfaces),
|
||||
})
|
||||
return
|
||||
}
|
||||
|
||||
hands.StopAllAnimations(req.Interface)
|
||||
|
||||
if err := hands.SendPalmPose(req.Interface, req.Pose, req.HandType, req.HandId); err != nil {
|
||||
c.JSON(http.StatusInternalServerError, define.ApiResponse{
|
||||
Status: "error",
|
||||
Error: "发送掌部姿态失败:" + err.Error(),
|
||||
})
|
||||
return
|
||||
}
|
||||
|
||||
c.JSON(http.StatusOK, define.ApiResponse{
|
||||
Status: "success",
|
||||
Message: "掌部姿态指令发送成功",
|
||||
Data: map[string]any{"interface": req.Interface, "pose": req.Pose},
|
||||
})
|
||||
}
|
||||
|
||||
// 预设姿势处理函数
|
||||
func HandlePreset(c *gin.Context) {
|
||||
pose := c.Param("pose")
|
||||
|
||||
// 从查询参数获取接口名称和手型
|
||||
ifName := c.Query("interface")
|
||||
handType := c.Query("handType")
|
||||
|
||||
if ifName == "" {
|
||||
ifName = config.Config.DefaultInterface
|
||||
}
|
||||
|
||||
// 验证接口
|
||||
if !config.IsValidInterface(ifName) {
|
||||
c.JSON(http.StatusBadRequest, define.ApiResponse{
|
||||
Status: "error",
|
||||
Error: fmt.Sprintf("无效的接口 %s,可用接口: %v", ifName, config.Config.AvailableInterfaces),
|
||||
})
|
||||
return
|
||||
}
|
||||
|
||||
hands.StopAllAnimations(ifName)
|
||||
|
||||
var fingerPose []byte
|
||||
var message string
|
||||
|
||||
switch pose {
|
||||
case "fist":
|
||||
fingerPose = []byte{64, 64, 64, 64, 64, 64}
|
||||
message = "已设置握拳姿势"
|
||||
case "open":
|
||||
fingerPose = []byte{192, 192, 192, 192, 192, 192}
|
||||
message = "已设置完全张开姿势"
|
||||
case "pinch":
|
||||
fingerPose = []byte{120, 120, 64, 64, 64, 64}
|
||||
message = "已设置捏取姿势"
|
||||
case "thumbsup":
|
||||
fingerPose = []byte{64, 192, 192, 192, 192, 64}
|
||||
message = "已设置竖起大拇指姿势"
|
||||
case "point":
|
||||
fingerPose = []byte{192, 64, 192, 192, 192, 64}
|
||||
message = "已设置食指指点姿势"
|
||||
// 数字手势
|
||||
case "1":
|
||||
fingerPose = []byte{192, 64, 192, 192, 192, 64}
|
||||
message = "已设置数字 1 手势"
|
||||
case "2":
|
||||
fingerPose = []byte{192, 64, 64, 192, 192, 64}
|
||||
message = "已设置数字 2 手势"
|
||||
case "3":
|
||||
fingerPose = []byte{192, 64, 64, 64, 192, 64}
|
||||
message = "已设置数字 3 手势"
|
||||
case "4":
|
||||
fingerPose = []byte{192, 64, 64, 64, 64, 64}
|
||||
message = "已设置数字 4 手势"
|
||||
case "5":
|
||||
fingerPose = []byte{192, 192, 192, 192, 192, 192}
|
||||
message = "已设置数字 5 手势"
|
||||
case "6":
|
||||
fingerPose = []byte{64, 192, 192, 192, 192, 64}
|
||||
message = "已设置数字 6 手势"
|
||||
case "7":
|
||||
fingerPose = []byte{64, 64, 192, 192, 192, 64}
|
||||
message = "已设置数字 7 手势"
|
||||
case "8":
|
||||
fingerPose = []byte{64, 64, 64, 192, 192, 64}
|
||||
message = "已设置数字 8 手势"
|
||||
case "9":
|
||||
fingerPose = []byte{64, 64, 64, 64, 192, 64}
|
||||
message = "已设置数字 9 手势"
|
||||
default:
|
||||
c.JSON(http.StatusBadRequest, define.ApiResponse{
|
||||
Status: "error",
|
||||
Error: "无效的预设姿势",
|
||||
})
|
||||
return
|
||||
}
|
||||
|
||||
// 解析手型 ID(从查询参数或使用接口配置)
|
||||
handId := uint32(0)
|
||||
if handType != "" {
|
||||
handId = hands.ParseHandType(handType, 0, ifName)
|
||||
}
|
||||
|
||||
if err := hands.SendFingerPose(ifName, fingerPose, handType, handId); err != nil {
|
||||
c.JSON(http.StatusInternalServerError, define.ApiResponse{
|
||||
Status: "error",
|
||||
Error: "设置预设姿势失败:" + err.Error(),
|
||||
})
|
||||
return
|
||||
}
|
||||
|
||||
c.JSON(http.StatusOK, define.ApiResponse{
|
||||
Status: "success",
|
||||
Message: message,
|
||||
Data: map[string]any{"interface": ifName, "pose": fingerPose},
|
||||
})
|
||||
}
|
||||
|
||||
// 动画控制处理函数
|
||||
func HandleAnimation(c *gin.Context) {
|
||||
var req AnimationRequest
|
||||
if err := c.ShouldBindJSON(&req); err != nil {
|
||||
c.JSON(http.StatusBadRequest, define.ApiResponse{
|
||||
Status: "error",
|
||||
Error: "无效的动画请求:" + err.Error(),
|
||||
})
|
||||
return
|
||||
}
|
||||
|
||||
// 如果未指定接口,使用默认接口
|
||||
if req.Interface == "" {
|
||||
req.Interface = config.Config.DefaultInterface
|
||||
}
|
||||
|
||||
// 验证接口
|
||||
if !config.IsValidInterface(req.Interface) {
|
||||
c.JSON(http.StatusBadRequest, define.ApiResponse{
|
||||
Status: "error",
|
||||
Error: fmt.Sprintf("无效的接口 %s,可用接口: %v", req.Interface, config.Config.AvailableInterfaces),
|
||||
})
|
||||
return
|
||||
}
|
||||
|
||||
// 停止当前动画
|
||||
hands.StopAllAnimations(req.Interface)
|
||||
|
||||
// 如果是停止命令,直接返回
|
||||
if req.Type == "stop" {
|
||||
c.JSON(http.StatusOK, define.ApiResponse{
|
||||
Status: "success",
|
||||
Message: fmt.Sprintf("%s 动画已停止", req.Interface),
|
||||
})
|
||||
return
|
||||
}
|
||||
|
||||
// 处理速度参数
|
||||
if req.Speed <= 0 {
|
||||
req.Speed = 500 // 默认速度
|
||||
}
|
||||
|
||||
// 根据类型启动动画
|
||||
switch req.Type {
|
||||
case "wave":
|
||||
hands.StartWaveAnimation(req.Interface, req.Speed, req.HandType, req.HandId)
|
||||
c.JSON(http.StatusOK, define.ApiResponse{
|
||||
Status: "success",
|
||||
Message: fmt.Sprintf("%s 波浪动画已启动", req.Interface),
|
||||
Data: map[string]any{"interface": req.Interface, "speed": req.Speed},
|
||||
})
|
||||
case "sway":
|
||||
hands.StartSwayAnimation(req.Interface, req.Speed, req.HandType, req.HandId)
|
||||
c.JSON(http.StatusOK, define.ApiResponse{
|
||||
Status: "success",
|
||||
Message: fmt.Sprintf("%s 横向摆动动画已启动", req.Interface),
|
||||
Data: map[string]any{"interface": req.Interface, "speed": req.Speed},
|
||||
})
|
||||
default:
|
||||
c.JSON(http.StatusBadRequest, define.ApiResponse{
|
||||
Status: "error",
|
||||
Error: "无效的动画类型",
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
// 获取传感器数据处理函数
|
||||
func HandleSensors(c *gin.Context) {
|
||||
// 从查询参数获取接口名称
|
||||
ifName := c.Query("interface")
|
||||
|
||||
hands.SensorMutex.RLock()
|
||||
defer hands.SensorMutex.RUnlock()
|
||||
|
||||
if ifName != "" {
|
||||
// 验证接口
|
||||
if !config.IsValidInterface(ifName) {
|
||||
c.JSON(http.StatusBadRequest, define.ApiResponse{
|
||||
Status: "error",
|
||||
Error: fmt.Sprintf("无效的接口 %s,可用接口: %v", ifName, config.Config.AvailableInterfaces),
|
||||
})
|
||||
return
|
||||
}
|
||||
|
||||
// 请求特定接口的数据
|
||||
if sensorData, ok := hands.SensorDataMap[ifName]; ok {
|
||||
c.JSON(http.StatusOK, define.ApiResponse{
|
||||
Status: "success",
|
||||
Data: sensorData,
|
||||
})
|
||||
} else {
|
||||
c.JSON(http.StatusInternalServerError, define.ApiResponse{
|
||||
Status: "error",
|
||||
Error: "传感器数据不存在",
|
||||
})
|
||||
}
|
||||
} else {
|
||||
// 返回所有接口的数据
|
||||
c.JSON(http.StatusOK, define.ApiResponse{
|
||||
Status: "success",
|
||||
Data: hands.SensorDataMap,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
// 系统状态处理函数
|
||||
func HandleStatus(c *gin.Context) {
|
||||
hands.AnimationMutex.Lock()
|
||||
animationStatus := make(map[string]bool)
|
||||
for _, ifName := range config.Config.AvailableInterfaces {
|
||||
animationStatus[ifName] = hands.AnimationActive[ifName]
|
||||
}
|
||||
hands.AnimationMutex.Unlock()
|
||||
|
||||
// 检查 CAN 服务状态
|
||||
canStatus := hands.CheckCanServiceStatus()
|
||||
|
||||
// 获取手型配置
|
||||
hands.HandConfigMutex.RLock()
|
||||
handConfigsData := make(map[string]any)
|
||||
for ifName, handConfig := range hands.HandConfigs {
|
||||
handConfigsData[ifName] = map[string]any{
|
||||
"handType": handConfig.HandType,
|
||||
"handId": handConfig.HandId,
|
||||
}
|
||||
}
|
||||
hands.HandConfigMutex.RUnlock()
|
||||
|
||||
interfaceStatuses := make(map[string]any)
|
||||
for _, ifName := range config.Config.AvailableInterfaces {
|
||||
interfaceStatuses[ifName] = map[string]any{
|
||||
"active": canStatus[ifName],
|
||||
"animationActive": animationStatus[ifName],
|
||||
"handConfig": handConfigsData[ifName],
|
||||
}
|
||||
}
|
||||
|
||||
c.JSON(http.StatusOK, define.ApiResponse{
|
||||
Status: "success",
|
||||
Data: map[string]any{
|
||||
"interfaces": interfaceStatuses,
|
||||
"uptime": time.Since(ServerStartTime).String(),
|
||||
"canServiceURL": config.Config.CanServiceURL,
|
||||
"defaultInterface": config.Config.DefaultInterface,
|
||||
"availableInterfaces": config.Config.AvailableInterfaces,
|
||||
"activeInterfaces": len(canStatus),
|
||||
"handConfigs": handConfigsData,
|
||||
},
|
||||
})
|
||||
}
|
||||
|
||||
// 获取可用接口列表处理函数
|
||||
func HandleInterfaces(c *gin.Context) {
|
||||
responseData := map[string]any{
|
||||
"availableInterfaces": config.Config.AvailableInterfaces,
|
||||
"defaultInterface": config.Config.DefaultInterface,
|
||||
}
|
||||
|
||||
c.JSON(http.StatusOK, define.ApiResponse{
|
||||
Status: "success",
|
||||
Data: responseData,
|
||||
})
|
||||
}
|
||||
|
||||
// 获取手型配置处理函数
|
||||
func HandleHandConfigs(c *gin.Context) {
|
||||
hands.HandConfigMutex.RLock()
|
||||
defer hands.HandConfigMutex.RUnlock()
|
||||
|
||||
result := make(map[string]any)
|
||||
for _, ifName := range config.Config.AvailableInterfaces {
|
||||
if handConfig, exists := hands.HandConfigs[ifName]; exists {
|
||||
result[ifName] = map[string]any{
|
||||
"handType": handConfig.HandType,
|
||||
"handId": handConfig.HandId,
|
||||
}
|
||||
} else {
|
||||
// 返回默认配置
|
||||
result[ifName] = map[string]any{
|
||||
"handType": "right",
|
||||
"handId": define.HAND_TYPE_RIGHT,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
c.JSON(http.StatusOK, define.ApiResponse{
|
||||
Status: "success",
|
||||
Data: result,
|
||||
})
|
||||
}
|
||||
|
||||
// 健康检查处理函数
|
||||
func HandleHealth(c *gin.Context) {
|
||||
c.JSON(http.StatusOK, define.ApiResponse{
|
||||
Status: "success",
|
||||
Message: "CAN Control Service is running",
|
||||
Data: map[string]any{
|
||||
"timestamp": time.Now(),
|
||||
"availableInterfaces": config.Config.AvailableInterfaces,
|
||||
"defaultInterface": config.Config.DefaultInterface,
|
||||
"serviceVersion": "1.0.0-hand-type-support",
|
||||
},
|
||||
})
|
||||
}
|
29
api/models.go
Normal file
29
api/models.go
Normal file
@ -0,0 +1,29 @@
|
||||
package api
|
||||
|
||||
type FingerPoseRequest struct {
|
||||
Interface string `json:"interface,omitempty"`
|
||||
Pose []byte `json:"pose" binding:"required,len=6"`
|
||||
HandType string `json:"handType,omitempty"` // 新增:手型类型
|
||||
HandId uint32 `json:"handId,omitempty"` // 新增:CAN ID
|
||||
}
|
||||
|
||||
type PalmPoseRequest struct {
|
||||
Interface string `json:"interface,omitempty"`
|
||||
Pose []byte `json:"pose" binding:"required,len=4"`
|
||||
HandType string `json:"handType,omitempty"` // 新增:手型类型
|
||||
HandId uint32 `json:"handId,omitempty"` // 新增:CAN ID
|
||||
}
|
||||
|
||||
type AnimationRequest struct {
|
||||
Interface string `json:"interface,omitempty"`
|
||||
Type string `json:"type" binding:"required,oneof=wave sway stop"`
|
||||
Speed int `json:"speed" binding:"min=0,max=2000"`
|
||||
HandType string `json:"handType,omitempty"` // 新增:手型类型
|
||||
HandId uint32 `json:"handId,omitempty"` // 新增:CAN ID
|
||||
}
|
||||
|
||||
type HandTypeRequest struct {
|
||||
Interface string `json:"interface" binding:"required"`
|
||||
HandType string `json:"handType" binding:"required,oneof=left right"`
|
||||
HandId uint32 `json:"handId" binding:"required"`
|
||||
}
|
50
api/router.go
Normal file
50
api/router.go
Normal file
@ -0,0 +1,50 @@
|
||||
package api
|
||||
|
||||
import (
|
||||
"time"
|
||||
|
||||
"github.com/gin-gonic/gin"
|
||||
)
|
||||
|
||||
// 全局变量
|
||||
var (
|
||||
ServerStartTime time.Time
|
||||
)
|
||||
|
||||
func SetupRoutes(r *gin.Engine) {
|
||||
r.StaticFile("/", "./static/index.html")
|
||||
r.Static("/static", "./static")
|
||||
|
||||
api := r.Group("/api")
|
||||
{
|
||||
// 手型设置 API
|
||||
api.POST("/hand-type", HandleHandType)
|
||||
|
||||
// 手指姿态 API
|
||||
api.POST("/fingers", HandleFingers)
|
||||
|
||||
// 掌部姿态 API
|
||||
api.POST("/palm", HandlePalm)
|
||||
|
||||
// 预设姿势 API
|
||||
api.POST("/preset/:pose", HandlePreset)
|
||||
|
||||
// 动画控制 API
|
||||
api.POST("/animation", HandleAnimation)
|
||||
|
||||
// 获取传感器数据 API
|
||||
api.GET("/sensors", HandleSensors)
|
||||
|
||||
// 系统状态 API
|
||||
api.GET("/status", HandleStatus)
|
||||
|
||||
// 获取可用接口列表 API
|
||||
api.GET("/interfaces", HandleInterfaces)
|
||||
|
||||
// 获取手型配置 API
|
||||
api.GET("/hand-configs", HandleHandConfigs)
|
||||
|
||||
// 健康检查端点
|
||||
api.GET("/health", HandleHealth)
|
||||
}
|
||||
}
|
@ -19,7 +19,7 @@ func ParseConfig() *define.Config {
|
||||
flag.StringVar(&cfg.CanServiceURL, "can-url", "http://127.0.0.1:5260", "CAN 服务的 URL")
|
||||
flag.StringVar(&cfg.WebPort, "port", "9099", "Web 服务的端口")
|
||||
flag.StringVar(&cfg.DefaultInterface, "interface", "", "默认 CAN 接口")
|
||||
flag.StringVar(&canInterfacesFlag, "can-interfaces", "", "支持的 CAN 接口列表,用逗号分隔 (例如: can0,can1,vcan0)")
|
||||
flag.StringVar(&canInterfacesFlag, "can-interfaces", "", "支持的 CAN 接口列表,用逗号分隔 (例如:can0,can1,vcan0)")
|
||||
flag.Parse()
|
||||
|
||||
// 环境变量覆盖命令行参数
|
||||
@ -45,7 +45,7 @@ func ParseConfig() *define.Config {
|
||||
}
|
||||
}
|
||||
|
||||
// 如果没有指定可用接口,从CAN服务获取
|
||||
// 如果没有指定可用接口,从 CAN 服务获取
|
||||
if len(cfg.AvailableInterfaces) == 0 {
|
||||
log.Println("🔍 未指定可用接口,将从 CAN 服务获取...")
|
||||
cfg.AvailableInterfaces = getAvailableInterfacesFromCanService(cfg.CanServiceURL)
|
||||
@ -59,7 +59,7 @@ func ParseConfig() *define.Config {
|
||||
return cfg
|
||||
}
|
||||
|
||||
// 从CAN服务获取可用接口
|
||||
// 从 CAN 服务获取可用接口
|
||||
func getAvailableInterfacesFromCanService(canServiceURL string) []string {
|
||||
resp, err := http.Get(canServiceURL + "/api/interfaces")
|
||||
if err != nil {
|
||||
|
12
config/config.go
Normal file
12
config/config.go
Normal file
@ -0,0 +1,12 @@
|
||||
package config
|
||||
|
||||
import (
|
||||
"hands/define"
|
||||
"slices"
|
||||
)
|
||||
|
||||
var Config *define.Config
|
||||
|
||||
func IsValidInterface(ifName string) bool {
|
||||
return slices.Contains(Config.AvailableInterfaces, ifName)
|
||||
}
|
@ -13,5 +13,5 @@ type ApiResponse struct {
|
||||
Status string `json:"status"`
|
||||
Message string `json:"message,omitempty"`
|
||||
Error string `json:"error,omitempty"`
|
||||
Data interface{} `json:"data,omitempty"`
|
||||
Data any `json:"data,omitempty"`
|
||||
}
|
||||
|
8
define/hands.go
Normal file
8
define/hands.go
Normal file
@ -0,0 +1,8 @@
|
||||
package define
|
||||
|
||||
type HandType int
|
||||
|
||||
const (
|
||||
HAND_TYPE_LEFT HandType = 0x28
|
||||
HAND_TYPE_RIGHT HandType = 0x27
|
||||
)
|
268
hands/animation.go
Normal file
268
hands/animation.go
Normal file
@ -0,0 +1,268 @@
|
||||
package hands
|
||||
|
||||
import (
|
||||
"hands/config"
|
||||
"log"
|
||||
"sync"
|
||||
"time"
|
||||
)
|
||||
|
||||
var (
|
||||
AnimationActive map[string]bool // 每个接口的动画状态
|
||||
AnimationMutex sync.Mutex
|
||||
StopAnimationMap map[string]chan struct{} // 每个接口的停止动画通道
|
||||
)
|
||||
|
||||
func initAnimation() {
|
||||
// 初始化动画状态映射
|
||||
AnimationActive = make(map[string]bool)
|
||||
StopAnimationMap = make(map[string]chan struct{})
|
||||
for _, ifName := range config.Config.AvailableInterfaces {
|
||||
AnimationActive[ifName] = false
|
||||
StopAnimationMap[ifName] = make(chan struct{}, 1)
|
||||
}
|
||||
}
|
||||
|
||||
// 执行波浪动画 - 支持手型参数
|
||||
func StartWaveAnimation(ifName string, speed int, handType string, handId uint32) {
|
||||
if speed <= 0 {
|
||||
speed = 500 // 默认速度
|
||||
}
|
||||
|
||||
// 如果未指定接口,使用默认接口
|
||||
if ifName == "" {
|
||||
ifName = config.Config.DefaultInterface
|
||||
}
|
||||
|
||||
// 验证接口
|
||||
if !config.IsValidInterface(ifName) {
|
||||
log.Printf("❌ 无法启动波浪动画: 无效的接口 %s", ifName)
|
||||
return
|
||||
}
|
||||
|
||||
AnimationMutex.Lock()
|
||||
|
||||
// 如果已经有动画在运行,先停止它
|
||||
if AnimationActive[ifName] {
|
||||
select {
|
||||
case StopAnimationMap[ifName] <- struct{}{}:
|
||||
// 发送成功
|
||||
default:
|
||||
// 通道已满,无需发送
|
||||
}
|
||||
|
||||
StopAnimationMap[ifName] = make(chan struct{}, 1)
|
||||
}
|
||||
|
||||
AnimationActive[ifName] = true
|
||||
AnimationMutex.Unlock()
|
||||
|
||||
currentStopChannel := StopAnimationMap[ifName]
|
||||
|
||||
go func() {
|
||||
defer func() {
|
||||
AnimationMutex.Lock()
|
||||
AnimationActive[ifName] = false
|
||||
AnimationMutex.Unlock()
|
||||
log.Printf("👋 %s 波浪动画已完成", ifName)
|
||||
}()
|
||||
|
||||
fingerOrder := []int{0, 1, 2, 3, 4, 5}
|
||||
open := byte(64) // 0x40
|
||||
close := byte(192) // 0xC0
|
||||
|
||||
log.Printf("🚀 开始 %s 波浪动画", ifName)
|
||||
|
||||
// 动画循环
|
||||
for {
|
||||
select {
|
||||
case <-currentStopChannel:
|
||||
log.Printf("🛑 %s 波浪动画被用户停止", ifName)
|
||||
return
|
||||
default:
|
||||
// 波浪张开
|
||||
for _, idx := range fingerOrder {
|
||||
pose := make([]byte, 6)
|
||||
for j := 0; j < 6; j++ {
|
||||
if j == idx {
|
||||
pose[j] = open
|
||||
} else {
|
||||
pose[j] = close
|
||||
}
|
||||
}
|
||||
|
||||
if err := SendFingerPose(ifName, pose, handType, handId); err != nil {
|
||||
log.Printf("%s 动画发送失败: %v", ifName, err)
|
||||
return
|
||||
}
|
||||
|
||||
delay := time.Duration(speed) * time.Millisecond
|
||||
|
||||
select {
|
||||
case <-currentStopChannel:
|
||||
log.Printf("🛑 %s 波浪动画被用户停止", ifName)
|
||||
return
|
||||
case <-time.After(delay):
|
||||
// 继续执行
|
||||
}
|
||||
}
|
||||
|
||||
// 波浪握拳
|
||||
for _, idx := range fingerOrder {
|
||||
pose := make([]byte, 6)
|
||||
for j := 0; j < 6; j++ {
|
||||
if j == idx {
|
||||
pose[j] = close
|
||||
} else {
|
||||
pose[j] = open
|
||||
}
|
||||
}
|
||||
|
||||
if err := SendFingerPose(ifName, pose, handType, handId); err != nil {
|
||||
log.Printf("%s 动画发送失败: %v", ifName, err)
|
||||
return
|
||||
}
|
||||
|
||||
delay := time.Duration(speed) * time.Millisecond
|
||||
|
||||
select {
|
||||
case <-currentStopChannel:
|
||||
log.Printf("🛑 %s 波浪动画被用户停止", ifName)
|
||||
return
|
||||
case <-time.After(delay):
|
||||
// 继续执行
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}()
|
||||
}
|
||||
|
||||
// 执行横向摆动动画 - 支持手型参数
|
||||
func StartSwayAnimation(ifName string, speed int, handType string, handId uint32) {
|
||||
if speed <= 0 {
|
||||
speed = 500 // 默认速度
|
||||
}
|
||||
|
||||
// 如果未指定接口,使用默认接口
|
||||
if ifName == "" {
|
||||
ifName = config.Config.DefaultInterface
|
||||
}
|
||||
|
||||
// 验证接口
|
||||
if !config.IsValidInterface(ifName) {
|
||||
log.Printf("❌ 无法启动摆动动画: 无效的接口 %s", ifName)
|
||||
return
|
||||
}
|
||||
|
||||
AnimationMutex.Lock()
|
||||
|
||||
if AnimationActive[ifName] {
|
||||
select {
|
||||
case StopAnimationMap[ifName] <- struct{}{}:
|
||||
// 发送成功
|
||||
default:
|
||||
// 通道已满,无需发送
|
||||
}
|
||||
|
||||
StopAnimationMap[ifName] = make(chan struct{}, 1)
|
||||
}
|
||||
|
||||
AnimationActive[ifName] = true
|
||||
AnimationMutex.Unlock()
|
||||
|
||||
currentStopChannel := StopAnimationMap[ifName]
|
||||
|
||||
go func() {
|
||||
defer func() {
|
||||
AnimationMutex.Lock()
|
||||
AnimationActive[ifName] = false
|
||||
AnimationMutex.Unlock()
|
||||
log.Printf("🔄 %s 横向摆动动画已完成", ifName)
|
||||
}()
|
||||
|
||||
leftPose := []byte{48, 48, 48, 48} // 0x30
|
||||
rightPose := []byte{208, 208, 208, 208} // 0xD0
|
||||
|
||||
log.Printf("🚀 开始 %s 横向摆动动画", ifName)
|
||||
|
||||
// 动画循环
|
||||
for {
|
||||
select {
|
||||
case <-currentStopChannel:
|
||||
log.Printf("🛑 %s 横向摆动动画被用户停止", ifName)
|
||||
return
|
||||
default:
|
||||
// 向左移动
|
||||
if err := SendPalmPose(ifName, leftPose, handType, handId); err != nil {
|
||||
log.Printf("%s 动画发送失败: %v", ifName, err)
|
||||
return
|
||||
}
|
||||
|
||||
delay := time.Duration(speed) * time.Millisecond
|
||||
|
||||
select {
|
||||
case <-currentStopChannel:
|
||||
log.Printf("🛑 %s 横向摆动动画被用户停止", ifName)
|
||||
return
|
||||
case <-time.After(delay):
|
||||
// 继续执行
|
||||
}
|
||||
|
||||
// 向右移动
|
||||
if err := SendPalmPose(ifName, rightPose, handType, handId); err != nil {
|
||||
log.Printf("%s 动画发送失败: %v", ifName, err)
|
||||
return
|
||||
}
|
||||
|
||||
select {
|
||||
case <-currentStopChannel:
|
||||
log.Printf("🛑 %s 横向摆动动画被用户停止", ifName)
|
||||
return
|
||||
case <-time.After(delay):
|
||||
// 继续执行
|
||||
}
|
||||
}
|
||||
}
|
||||
}()
|
||||
}
|
||||
|
||||
// 停止所有动画
|
||||
func StopAllAnimations(ifName string) {
|
||||
// 如果未指定接口,停止所有接口的动画
|
||||
if ifName == "" {
|
||||
for _, validIface := range config.Config.AvailableInterfaces {
|
||||
StopAllAnimations(validIface)
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// 验证接口
|
||||
if !config.IsValidInterface(ifName) {
|
||||
log.Printf("⚠️ 尝试停止无效接口的动画: %s", ifName)
|
||||
return
|
||||
}
|
||||
|
||||
AnimationMutex.Lock()
|
||||
defer AnimationMutex.Unlock()
|
||||
|
||||
if AnimationActive[ifName] {
|
||||
select {
|
||||
case StopAnimationMap[ifName] <- struct{}{}:
|
||||
log.Printf("✅ 已发送停止 %s 动画信号", ifName)
|
||||
default:
|
||||
StopAnimationMap[ifName] = make(chan struct{}, 1)
|
||||
StopAnimationMap[ifName] <- struct{}{}
|
||||
log.Printf("⚠️ %s 通道重置后发送了停止信号", ifName)
|
||||
}
|
||||
|
||||
AnimationActive[ifName] = false
|
||||
|
||||
go func() {
|
||||
time.Sleep(100 * time.Millisecond)
|
||||
resetToDefaultPose(ifName)
|
||||
}()
|
||||
} else {
|
||||
log.Printf("ℹ️ %s 当前没有运行中的动画", ifName)
|
||||
}
|
||||
}
|
95
hands/can.go
Normal file
95
hands/can.go
Normal file
@ -0,0 +1,95 @@
|
||||
package hands
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"encoding/json"
|
||||
"fmt"
|
||||
"hands/config"
|
||||
"hands/define"
|
||||
"log"
|
||||
"net/http"
|
||||
)
|
||||
|
||||
type CanMessage struct {
|
||||
Interface string `json:"interface"`
|
||||
ID uint32 `json:"id"`
|
||||
Data []byte `json:"data"`
|
||||
}
|
||||
|
||||
// 检查 CAN 服务状态
|
||||
func CheckCanServiceStatus() map[string]bool {
|
||||
resp, err := http.Get(config.Config.CanServiceURL + "/api/status")
|
||||
if err != nil {
|
||||
log.Printf("❌ CAN 服务状态检查失败: %v", err)
|
||||
result := make(map[string]bool)
|
||||
for _, ifName := range config.Config.AvailableInterfaces {
|
||||
result[ifName] = false
|
||||
}
|
||||
return result
|
||||
}
|
||||
defer resp.Body.Close()
|
||||
|
||||
if resp.StatusCode != http.StatusOK {
|
||||
log.Printf("❌ CAN 服务返回非正常状态:%d", resp.StatusCode)
|
||||
result := make(map[string]bool)
|
||||
for _, ifName := range config.Config.AvailableInterfaces {
|
||||
result[ifName] = false
|
||||
}
|
||||
return result
|
||||
}
|
||||
|
||||
var statusResp define.ApiResponse
|
||||
if err := json.NewDecoder(resp.Body).Decode(&statusResp); err != nil {
|
||||
log.Printf("❌ 解析 CAN 服务状态失败: %v", err)
|
||||
result := make(map[string]bool)
|
||||
for _, ifName := range config.Config.AvailableInterfaces {
|
||||
result[ifName] = false
|
||||
}
|
||||
return result
|
||||
}
|
||||
|
||||
// 检查状态数据
|
||||
result := make(map[string]bool)
|
||||
for _, ifName := range config.Config.AvailableInterfaces {
|
||||
result[ifName] = false
|
||||
}
|
||||
|
||||
// 从响应中获取各接口状态
|
||||
if statusData, ok := statusResp.Data.(map[string]interface{}); ok {
|
||||
if interfaces, ok := statusData["interfaces"].(map[string]interface{}); ok {
|
||||
for ifName, ifStatus := range interfaces {
|
||||
if status, ok := ifStatus.(map[string]interface{}); ok {
|
||||
if active, ok := status["active"].(bool); ok {
|
||||
result[ifName] = active
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return result
|
||||
}
|
||||
|
||||
// 发送请求到 CAN 服务
|
||||
func sendToCanService(msg CanMessage) error {
|
||||
jsonData, err := json.Marshal(msg)
|
||||
if err != nil {
|
||||
return fmt.Errorf("JSON 编码错误: %v", err)
|
||||
}
|
||||
|
||||
resp, err := http.Post(config.Config.CanServiceURL+"/api/can", "application/json", bytes.NewBuffer(jsonData))
|
||||
if err != nil {
|
||||
return fmt.Errorf("CAN 服务请求失败: %v", err)
|
||||
}
|
||||
defer resp.Body.Close()
|
||||
|
||||
if resp.StatusCode != http.StatusOK {
|
||||
var errResp define.ApiResponse
|
||||
if err := json.NewDecoder(resp.Body).Decode(&errResp); err != nil {
|
||||
return fmt.Errorf("CAN 服务返回错误:HTTP %d", resp.StatusCode)
|
||||
}
|
||||
return fmt.Errorf("CAN 服务返回错误: %s", errResp.Error)
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
241
hands/hands.go
Normal file
241
hands/hands.go
Normal file
@ -0,0 +1,241 @@
|
||||
package hands
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"hands/config"
|
||||
"hands/define"
|
||||
"log"
|
||||
"math/rand/v2"
|
||||
"strings"
|
||||
"sync"
|
||||
"time"
|
||||
)
|
||||
|
||||
// 手型配置结构体
|
||||
type HandConfig struct {
|
||||
HandType string `json:"handType"`
|
||||
HandId uint32 `json:"handId"`
|
||||
}
|
||||
|
||||
var (
|
||||
HandConfigMutex sync.RWMutex
|
||||
HandConfigs map[string]*HandConfig // 每个接口的手型配置
|
||||
)
|
||||
|
||||
func Init() {
|
||||
initSensorData()
|
||||
initAnimation()
|
||||
initHands()
|
||||
}
|
||||
|
||||
func initHands() {
|
||||
HandConfigs = make(map[string]*HandConfig)
|
||||
}
|
||||
|
||||
func SetHandConfig(ifName, handType string, handId uint32) {
|
||||
HandConfigMutex.Lock()
|
||||
defer HandConfigMutex.Unlock()
|
||||
|
||||
HandConfigs[ifName] = &HandConfig{
|
||||
HandType: handType,
|
||||
HandId: handId,
|
||||
}
|
||||
|
||||
log.Printf("🔧 接口 %s 手型配置已更新: %s (0x%X)", ifName, handType, handId)
|
||||
}
|
||||
|
||||
func GetHandConfig(ifName string) *HandConfig {
|
||||
HandConfigMutex.RLock()
|
||||
if handConfig, exists := HandConfigs[ifName]; exists {
|
||||
HandConfigMutex.RUnlock()
|
||||
return handConfig
|
||||
}
|
||||
HandConfigMutex.RUnlock()
|
||||
|
||||
// 创建默认配置
|
||||
HandConfigMutex.Lock()
|
||||
defer HandConfigMutex.Unlock()
|
||||
|
||||
// 再次检查(双重检查锁定)
|
||||
if handConfig, exists := HandConfigs[ifName]; exists {
|
||||
return handConfig
|
||||
}
|
||||
|
||||
// 创建默认配置(右手)
|
||||
HandConfigs[ifName] = &HandConfig{
|
||||
HandType: "right",
|
||||
HandId: define.HAND_TYPE_RIGHT,
|
||||
}
|
||||
|
||||
log.Printf("🆕 为接口 %s 创建默认手型配置: 右手 (0x%X)", ifName, define.HAND_TYPE_RIGHT)
|
||||
return HandConfigs[ifName]
|
||||
}
|
||||
|
||||
// 解析手型参数
|
||||
func ParseHandType(handType string, handId uint32, ifName string) uint32 {
|
||||
// 如果提供了有效的 handId,直接使用
|
||||
if handId != 0 {
|
||||
return handId
|
||||
}
|
||||
|
||||
// 根据 handType 字符串确定 ID
|
||||
switch strings.ToLower(handType) {
|
||||
case "left":
|
||||
return define.HAND_TYPE_LEFT
|
||||
case "right":
|
||||
return define.HAND_TYPE_RIGHT
|
||||
default:
|
||||
// 使用接口的配置
|
||||
handConfig := GetHandConfig(ifName)
|
||||
return handConfig.HandId
|
||||
}
|
||||
}
|
||||
|
||||
// 发送手指姿态指令 - 支持手型参数
|
||||
func SendFingerPose(ifName string, pose []byte, handType string, handId uint32) error {
|
||||
if len(pose) != 6 {
|
||||
return fmt.Errorf("无效的姿态数据长度,需要 6 个字节")
|
||||
}
|
||||
|
||||
// 如果未指定接口,使用默认接口
|
||||
if ifName == "" {
|
||||
ifName = config.Config.DefaultInterface
|
||||
}
|
||||
|
||||
// 验证接口
|
||||
if !config.IsValidInterface(ifName) {
|
||||
return fmt.Errorf("无效的接口 %s,可用接口: %v", ifName, config.Config.AvailableInterfaces)
|
||||
}
|
||||
|
||||
// 解析手型 ID
|
||||
canId := ParseHandType(handType, handId, ifName)
|
||||
|
||||
// 添加随机扰动
|
||||
perturbedPose := make([]byte, len(pose))
|
||||
for i, v := range pose {
|
||||
perturbedPose[i] = perturb(v, 5)
|
||||
}
|
||||
|
||||
// 构造 CAN 消息
|
||||
msg := CanMessage{
|
||||
Interface: ifName,
|
||||
ID: canId, // 使用动态的手型 ID
|
||||
Data: append([]byte{0x01}, perturbedPose...),
|
||||
}
|
||||
|
||||
err := sendToCanService(msg)
|
||||
if err == nil {
|
||||
handTypeName := "右手"
|
||||
if canId == define.HAND_TYPE_LEFT {
|
||||
handTypeName = "左手"
|
||||
}
|
||||
log.Printf("✅ %s (%s, 0x%X) 手指动作已发送: [%X %X %X %X %X %X]",
|
||||
ifName, handTypeName, canId, perturbedPose[0], perturbedPose[1], perturbedPose[2],
|
||||
perturbedPose[3], perturbedPose[4], perturbedPose[5])
|
||||
} else {
|
||||
log.Printf("❌ %s 手指控制发送失败: %v", ifName, err)
|
||||
}
|
||||
|
||||
return err
|
||||
}
|
||||
|
||||
// 在 base 基础上进行 ±delta 的扰动,范围限制在 [0, 255]
|
||||
func perturb(base byte, delta int) byte {
|
||||
offset := rand.IntN(2*delta+1) - delta
|
||||
v := int(base) + offset
|
||||
if v < 0 {
|
||||
v = 0
|
||||
}
|
||||
if v > 255 {
|
||||
v = 255
|
||||
}
|
||||
return byte(v)
|
||||
}
|
||||
|
||||
// 发送掌部姿态指令 - 支持手型参数
|
||||
func SendPalmPose(ifName string, pose []byte, handType string, handId uint32) error {
|
||||
if len(pose) != 4 {
|
||||
return fmt.Errorf("无效的姿态数据长度,需要 4 个字节")
|
||||
}
|
||||
|
||||
// 如果未指定接口,使用默认接口
|
||||
if ifName == "" {
|
||||
ifName = config.Config.DefaultInterface
|
||||
}
|
||||
|
||||
// 验证接口
|
||||
if !config.IsValidInterface(ifName) {
|
||||
return fmt.Errorf("无效的接口 %s,可用接口: %v", ifName, config.Config.AvailableInterfaces)
|
||||
}
|
||||
|
||||
// 解析手型 ID
|
||||
canId := ParseHandType(handType, handId, ifName)
|
||||
|
||||
// 添加随机扰动
|
||||
perturbedPose := make([]byte, len(pose))
|
||||
for i, v := range pose {
|
||||
perturbedPose[i] = perturb(v, 8)
|
||||
}
|
||||
|
||||
// 构造 CAN 消息
|
||||
msg := CanMessage{
|
||||
Interface: ifName,
|
||||
ID: canId, // 使用动态的手型 ID
|
||||
Data: append([]byte{0x04}, perturbedPose...),
|
||||
}
|
||||
|
||||
err := sendToCanService(msg)
|
||||
if err == nil {
|
||||
handTypeName := "右手"
|
||||
if canId == define.HAND_TYPE_LEFT {
|
||||
handTypeName = "左手"
|
||||
}
|
||||
log.Printf("✅ %s (%s, 0x%X) 掌部姿态已发送: [%X %X %X %X]",
|
||||
ifName, handTypeName, canId, perturbedPose[0], perturbedPose[1], perturbedPose[2], perturbedPose[3])
|
||||
|
||||
// 更新传感器数据中的掌部位置
|
||||
SensorMutex.Lock()
|
||||
if sensorData, exists := SensorDataMap[ifName]; exists {
|
||||
copy(sensorData.PalmPosition, perturbedPose)
|
||||
sensorData.LastUpdate = time.Now()
|
||||
}
|
||||
SensorMutex.Unlock()
|
||||
} else {
|
||||
log.Printf("❌ %s 掌部控制发送失败: %v", ifName, err)
|
||||
}
|
||||
|
||||
return err
|
||||
}
|
||||
|
||||
// 重置到默认姿势
|
||||
func resetToDefaultPose(ifName string) {
|
||||
// 如果未指定接口,重置所有接口
|
||||
if ifName == "" {
|
||||
for _, validIface := range config.Config.AvailableInterfaces {
|
||||
resetToDefaultPose(validIface)
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// 验证接口
|
||||
if !config.IsValidInterface(ifName) {
|
||||
log.Printf("⚠️ 尝试重置无效接口: %s", ifName)
|
||||
return
|
||||
}
|
||||
|
||||
defaultFingerPose := []byte{64, 64, 64, 64, 64, 64}
|
||||
defaultPalmPose := []byte{128, 128, 128, 128}
|
||||
|
||||
// 获取当前接口的手型配置
|
||||
handConfig := GetHandConfig(ifName)
|
||||
|
||||
if err := SendFingerPose(ifName, defaultFingerPose, handConfig.HandType, handConfig.HandId); err != nil {
|
||||
log.Printf("%s 重置手指姿势失败: %v", ifName, err)
|
||||
}
|
||||
|
||||
if err := SendPalmPose(ifName, defaultPalmPose, handConfig.HandType, handConfig.HandId); err != nil {
|
||||
log.Printf("%s 重置掌部姿势失败: %v", ifName, err)
|
||||
}
|
||||
|
||||
log.Printf("✅ 已重置 %s 到默认姿势", ifName)
|
||||
}
|
65
hands/sensor.go
Normal file
65
hands/sensor.go
Normal file
@ -0,0 +1,65 @@
|
||||
package hands
|
||||
|
||||
import (
|
||||
"hands/config"
|
||||
"math/rand/v2"
|
||||
"sync"
|
||||
"time"
|
||||
)
|
||||
|
||||
// 传感器数据结构体
|
||||
type SensorData struct {
|
||||
Interface string `json:"interface"`
|
||||
Thumb int `json:"thumb"`
|
||||
Index int `json:"index"`
|
||||
Middle int `json:"middle"`
|
||||
Ring int `json:"ring"`
|
||||
Pinky int `json:"pinky"`
|
||||
PalmPosition []byte `json:"palmPosition"`
|
||||
LastUpdate time.Time `json:"lastUpdate"`
|
||||
}
|
||||
|
||||
var (
|
||||
SensorDataMap map[string]*SensorData // 每个接口的传感器数据
|
||||
SensorMutex sync.RWMutex
|
||||
)
|
||||
|
||||
func initSensorData() {
|
||||
// 初始化传感器数据映射
|
||||
SensorDataMap = make(map[string]*SensorData)
|
||||
for _, ifName := range config.Config.AvailableInterfaces {
|
||||
SensorDataMap[ifName] = &SensorData{
|
||||
Interface: ifName,
|
||||
Thumb: 0,
|
||||
Index: 0,
|
||||
Middle: 0,
|
||||
Ring: 0,
|
||||
Pinky: 0,
|
||||
PalmPosition: []byte{128, 128, 128, 128},
|
||||
LastUpdate: time.Now(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 读取传感器数据 (模拟)
|
||||
func ReadSensorData() {
|
||||
go func() {
|
||||
for {
|
||||
SensorMutex.Lock()
|
||||
// 为每个接口模拟压力数据 (0-100)
|
||||
for _, ifName := range config.Config.AvailableInterfaces {
|
||||
if sensorData, exists := SensorDataMap[ifName]; exists {
|
||||
sensorData.Thumb = rand.IntN(101)
|
||||
sensorData.Index = rand.IntN(101)
|
||||
sensorData.Middle = rand.IntN(101)
|
||||
sensorData.Ring = rand.IntN(101)
|
||||
sensorData.Pinky = rand.IntN(101)
|
||||
sensorData.LastUpdate = time.Now()
|
||||
}
|
||||
}
|
||||
SensorMutex.Unlock()
|
||||
|
||||
time.Sleep(500 * time.Millisecond)
|
||||
}
|
||||
}()
|
||||
}
|
122
pkg/communication/communicator.go
Normal file
122
pkg/communication/communicator.go
Normal file
@ -0,0 +1,122 @@
|
||||
package communication
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"encoding/json"
|
||||
"fmt"
|
||||
"io"
|
||||
"net/http"
|
||||
"time"
|
||||
)
|
||||
|
||||
// TODO: ID 的作用是什么
|
||||
// RawMessage 代表发送给 can-bridge 服务或从其接收的原始消息结构
|
||||
type RawMessage struct {
|
||||
Interface string `json:"interface"` // 目标 CAN 接口名,例如 "can0", "vcan1"
|
||||
ID uint32 `json:"id"` // CAN 帧的 ID
|
||||
Data []byte `json:"data"` // CAN 帧的数据负载
|
||||
}
|
||||
|
||||
// Communicator 定义了与 can-bridge Web 服务进行通信的接口
|
||||
type Communicator interface {
|
||||
// SendMessage 将 RawMessage 通过 HTTP POST 请求发送到 can-bridge 服务
|
||||
SendMessage(msg RawMessage) error
|
||||
|
||||
// GetInterfaceStatus 获取指定 CAN 接口的状态
|
||||
GetInterfaceStatus(ifName string) (isActive bool, err error)
|
||||
|
||||
// GetAllInterfaceStatuses 获取所有已知 CAN 接口的状态
|
||||
GetAllInterfaceStatuses() (statuses map[string]bool, err error)
|
||||
|
||||
// SetServiceURL 设置 can-bridge 服务的 URL
|
||||
SetServiceURL(url string)
|
||||
|
||||
// IsConnected 检查与 can-bridge 服务的连接状态
|
||||
IsConnected() bool
|
||||
}
|
||||
|
||||
// CanBridgeClient 实现与 can-bridge 服务的 HTTP 通信
|
||||
type CanBridgeClient struct {
|
||||
serviceURL string
|
||||
client *http.Client
|
||||
}
|
||||
|
||||
func NewCanBridgeClient(serviceURL string) Communicator {
|
||||
return &CanBridgeClient{
|
||||
serviceURL: serviceURL,
|
||||
client: &http.Client{
|
||||
Timeout: 5 * time.Second,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
func (c *CanBridgeClient) SendMessage(msg RawMessage) error {
|
||||
jsonData, err := json.Marshal(msg)
|
||||
if err != nil {
|
||||
return fmt.Errorf("序列化消息失败:%w", err)
|
||||
}
|
||||
|
||||
url := fmt.Sprintf("%s/api/can", c.serviceURL)
|
||||
resp, err := c.client.Post(url, "application/json", bytes.NewBuffer(jsonData))
|
||||
if err != nil {
|
||||
return fmt.Errorf("发送 HTTP 请求失败:%w", err)
|
||||
}
|
||||
defer resp.Body.Close()
|
||||
|
||||
if resp.StatusCode != http.StatusOK {
|
||||
body, _ := io.ReadAll(resp.Body)
|
||||
return fmt.Errorf("can-bridge服务返回错误: %d, %s", resp.StatusCode, string(body))
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func (c *CanBridgeClient) GetInterfaceStatus(ifName string) (bool, error) {
|
||||
url := fmt.Sprintf("%s/api/status/%s", c.serviceURL, ifName)
|
||||
resp, err := c.client.Get(url)
|
||||
if err != nil {
|
||||
return false, fmt.Errorf("获取接口状态失败:%w", err)
|
||||
}
|
||||
defer resp.Body.Close()
|
||||
|
||||
if resp.StatusCode != http.StatusOK {
|
||||
return false, fmt.Errorf("can-bridge 服务返回错误:%d", resp.StatusCode)
|
||||
}
|
||||
|
||||
var status struct {
|
||||
Active bool `json:"active"`
|
||||
}
|
||||
|
||||
if err := json.NewDecoder(resp.Body).Decode(&status); err != nil {
|
||||
return false, fmt.Errorf("解析状态响应失败:%w", err)
|
||||
}
|
||||
|
||||
return status.Active, nil
|
||||
}
|
||||
|
||||
func (c *CanBridgeClient) GetAllInterfaceStatuses() (map[string]bool, error) {
|
||||
url := fmt.Sprintf("%s/api/status", c.serviceURL)
|
||||
resp, err := c.client.Get(url)
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("获取所有接口状态失败:%w", err)
|
||||
}
|
||||
defer resp.Body.Close()
|
||||
|
||||
if resp.StatusCode != http.StatusOK {
|
||||
return nil, fmt.Errorf("can-bridge 服务返回错误:%d", resp.StatusCode)
|
||||
}
|
||||
|
||||
var statuses map[string]bool
|
||||
if err := json.NewDecoder(resp.Body).Decode(&statuses); err != nil {
|
||||
return nil, fmt.Errorf("解析状态响应失败:%w", err)
|
||||
}
|
||||
|
||||
return statuses, nil
|
||||
}
|
||||
|
||||
func (c *CanBridgeClient) SetServiceURL(url string) { c.serviceURL = url }
|
||||
|
||||
func (c *CanBridgeClient) IsConnected() bool {
|
||||
_, err := c.GetAllInterfaceStatuses()
|
||||
return err == nil
|
||||
}
|
78
pkg/component/pressure_sensor.go
Normal file
78
pkg/component/pressure_sensor.go
Normal file
@ -0,0 +1,78 @@
|
||||
package component
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"hands/pkg/device"
|
||||
"math/rand/v2"
|
||||
"time"
|
||||
)
|
||||
|
||||
// PressureSensor 压力传感器实现
|
||||
type PressureSensor struct {
|
||||
id string
|
||||
config map[string]any
|
||||
isActive bool
|
||||
samplingRate int
|
||||
lastReading time.Time
|
||||
}
|
||||
|
||||
func NewPressureSensor(id string, config map[string]any) *PressureSensor {
|
||||
return &PressureSensor{
|
||||
id: id,
|
||||
config: config,
|
||||
isActive: true,
|
||||
samplingRate: 100,
|
||||
lastReading: time.Now(),
|
||||
}
|
||||
}
|
||||
|
||||
func (p *PressureSensor) GetID() string {
|
||||
return p.id
|
||||
}
|
||||
|
||||
func (p *PressureSensor) GetType() device.ComponentType {
|
||||
return device.SensorComponent
|
||||
}
|
||||
|
||||
func (p *PressureSensor) GetConfiguration() map[string]any {
|
||||
return p.config
|
||||
}
|
||||
|
||||
func (p *PressureSensor) IsActive() bool {
|
||||
return p.isActive
|
||||
}
|
||||
|
||||
func (p *PressureSensor) ReadData() (device.SensorData, error) {
|
||||
if !p.isActive {
|
||||
return nil, fmt.Errorf("传感器 %s 未激活", p.id)
|
||||
}
|
||||
|
||||
// 模拟压力数据读取
|
||||
// 在实际实现中,这里应该从 can-bridge 或其他数据源读取真实数据
|
||||
pressure := rand.Float64() * 100 // 0-100 的随机压力值
|
||||
|
||||
values := map[string]any{
|
||||
"pressure": pressure,
|
||||
"unit": "kPa",
|
||||
"location": p.config["location"],
|
||||
}
|
||||
|
||||
p.lastReading = time.Now()
|
||||
return NewSensorData(p.id, values), nil
|
||||
}
|
||||
|
||||
func (p *PressureSensor) GetDataType() string {
|
||||
return "pressure"
|
||||
}
|
||||
|
||||
func (p *PressureSensor) GetSamplingRate() int {
|
||||
return p.samplingRate
|
||||
}
|
||||
|
||||
func (p *PressureSensor) SetSamplingRate(rate int) error {
|
||||
if rate <= 0 || rate > 1000 {
|
||||
return fmt.Errorf("采样率必须在 1-1000Hz 之间")
|
||||
}
|
||||
p.samplingRate = rate
|
||||
return nil
|
||||
}
|
42
pkg/component/sensor.go
Normal file
42
pkg/component/sensor.go
Normal file
@ -0,0 +1,42 @@
|
||||
package component
|
||||
|
||||
import (
|
||||
"hands/pkg/device"
|
||||
"time"
|
||||
)
|
||||
|
||||
// Sensor 传感器组件接口
|
||||
type Sensor interface {
|
||||
device.Component
|
||||
ReadData() (device.SensorData, error)
|
||||
GetDataType() string
|
||||
GetSamplingRate() int
|
||||
SetSamplingRate(rate int) error
|
||||
}
|
||||
|
||||
// SensorDataImpl 传感器数据的具体实现
|
||||
type SensorDataImpl struct {
|
||||
timestamp time.Time
|
||||
values map[string]any
|
||||
sensorID string
|
||||
}
|
||||
|
||||
func NewSensorData(sensorID string, values map[string]any) *SensorDataImpl {
|
||||
return &SensorDataImpl{
|
||||
timestamp: time.Now(),
|
||||
values: values,
|
||||
sensorID: sensorID,
|
||||
}
|
||||
}
|
||||
|
||||
func (s *SensorDataImpl) Timestamp() time.Time {
|
||||
return s.timestamp
|
||||
}
|
||||
|
||||
func (s *SensorDataImpl) Values() map[string]any {
|
||||
return s.values
|
||||
}
|
||||
|
||||
func (s *SensorDataImpl) SensorID() string {
|
||||
return s.sensorID
|
||||
}
|
80
pkg/device/commands.go
Normal file
80
pkg/device/commands.go
Normal file
@ -0,0 +1,80 @@
|
||||
package device
|
||||
|
||||
// FingerPoseCommand 手指姿态指令
|
||||
type FingerPoseCommand struct {
|
||||
fingerID string
|
||||
poseData []byte
|
||||
targetComp string
|
||||
}
|
||||
|
||||
func NewFingerPoseCommand(fingerID string, poseData []byte) *FingerPoseCommand {
|
||||
return &FingerPoseCommand{
|
||||
fingerID: fingerID,
|
||||
poseData: poseData,
|
||||
targetComp: "finger_" + fingerID,
|
||||
}
|
||||
}
|
||||
|
||||
func (c *FingerPoseCommand) Type() string {
|
||||
return "SetFingerPose"
|
||||
}
|
||||
|
||||
func (c *FingerPoseCommand) Payload() []byte {
|
||||
return c.poseData
|
||||
}
|
||||
|
||||
func (c *FingerPoseCommand) TargetComponent() string {
|
||||
return c.targetComp
|
||||
}
|
||||
|
||||
// PalmPoseCommand 手掌姿态指令
|
||||
type PalmPoseCommand struct {
|
||||
poseData []byte
|
||||
targetComp string
|
||||
}
|
||||
|
||||
func NewPalmPoseCommand(poseData []byte) *PalmPoseCommand {
|
||||
return &PalmPoseCommand{
|
||||
poseData: poseData,
|
||||
targetComp: "palm",
|
||||
}
|
||||
}
|
||||
|
||||
func (c *PalmPoseCommand) Type() string {
|
||||
return "SetPalmPose"
|
||||
}
|
||||
|
||||
func (c *PalmPoseCommand) Payload() []byte {
|
||||
return c.poseData
|
||||
}
|
||||
|
||||
func (c *PalmPoseCommand) TargetComponent() string {
|
||||
return c.targetComp
|
||||
}
|
||||
|
||||
// GenericCommand 通用指令
|
||||
type GenericCommand struct {
|
||||
cmdType string
|
||||
payload []byte
|
||||
targetComp string
|
||||
}
|
||||
|
||||
func NewGenericCommand(cmdType string, payload []byte, targetComp string) *GenericCommand {
|
||||
return &GenericCommand{
|
||||
cmdType: cmdType,
|
||||
payload: payload,
|
||||
targetComp: targetComp,
|
||||
}
|
||||
}
|
||||
|
||||
func (c *GenericCommand) Type() string {
|
||||
return c.cmdType
|
||||
}
|
||||
|
||||
func (c *GenericCommand) Payload() []byte {
|
||||
return c.payload
|
||||
}
|
||||
|
||||
func (c *GenericCommand) TargetComponent() string {
|
||||
return c.targetComp
|
||||
}
|
60
pkg/device/device.go
Normal file
60
pkg/device/device.go
Normal file
@ -0,0 +1,60 @@
|
||||
package device
|
||||
|
||||
import (
|
||||
"hands/define"
|
||||
"time"
|
||||
)
|
||||
|
||||
// Device 代表一个可控制的设备单元
|
||||
type Device interface {
|
||||
GetID() string // 获取设备唯一标识
|
||||
GetModel() string // 获取设备型号 (例如 "L10", "L20")
|
||||
GetHandType() define.HandType // 获取设备手型
|
||||
SetHandType(handType define.HandType) error // 设置设备手型
|
||||
ExecuteCommand(cmd Command) error // 执行一个通用指令
|
||||
ReadSensorData(sensorID string) (SensorData, error) // 读取特定传感器数据
|
||||
GetComponents(componentType ComponentType) []Component // 获取指定类型的组件
|
||||
GetStatus() (DeviceStatus, error) // 获取设备状态
|
||||
Connect() error // 连接设备
|
||||
Disconnect() error // 断开设备连接
|
||||
}
|
||||
|
||||
// Command 代表一个发送给设备的指令
|
||||
type Command interface {
|
||||
Type() string // 指令类型,例如 "SetFingerPose", "SetPalmAngle"
|
||||
Payload() []byte // 指令的实际数据
|
||||
TargetComponent() string // 目标组件 ID
|
||||
}
|
||||
|
||||
// SensorData 代表从传感器读取的数据
|
||||
type SensorData interface {
|
||||
Timestamp() time.Time
|
||||
Values() map[string]any // 例如 {"pressure": 100, "angle": 30.5}
|
||||
SensorID() string
|
||||
}
|
||||
|
||||
// ComponentType 定义组件类型
|
||||
type ComponentType string
|
||||
|
||||
const (
|
||||
SensorComponent ComponentType = "sensor"
|
||||
SkinComponent ComponentType = "skin"
|
||||
ActuatorComponent ComponentType = "actuator"
|
||||
)
|
||||
|
||||
// Component 代表设备的一个可插拔组件
|
||||
type Component interface {
|
||||
GetID() string
|
||||
GetType() ComponentType
|
||||
GetConfiguration() map[string]interface{} // 组件的特定配置
|
||||
IsActive() bool
|
||||
}
|
||||
|
||||
// DeviceStatus 代表设备状态
|
||||
type DeviceStatus struct {
|
||||
IsConnected bool
|
||||
IsActive bool
|
||||
LastUpdate time.Time
|
||||
ErrorCount int
|
||||
LastError string
|
||||
}
|
35
pkg/device/factory.go
Normal file
35
pkg/device/factory.go
Normal file
@ -0,0 +1,35 @@
|
||||
package device
|
||||
|
||||
import "fmt"
|
||||
|
||||
// DeviceFactory 设备工厂
|
||||
type DeviceFactory struct {
|
||||
constructors map[string]func(config map[string]any) (Device, error)
|
||||
}
|
||||
|
||||
var defaultFactory = &DeviceFactory{
|
||||
constructors: make(map[string]func(config map[string]any) (Device, error)),
|
||||
}
|
||||
|
||||
// RegisterDeviceType 注册设备类型
|
||||
func RegisterDeviceType(modelName string, constructor func(config map[string]any) (Device, error)) {
|
||||
defaultFactory.constructors[modelName] = constructor
|
||||
}
|
||||
|
||||
// CreateDevice 创建设备实例
|
||||
func CreateDevice(modelName string, config map[string]any) (Device, error) {
|
||||
constructor, ok := defaultFactory.constructors[modelName]
|
||||
if !ok {
|
||||
return nil, fmt.Errorf("未知的设备型号: %s", modelName)
|
||||
}
|
||||
return constructor(config)
|
||||
}
|
||||
|
||||
// GetSupportedModels 获取支持的设备型号列表
|
||||
func GetSupportedModels() []string {
|
||||
models := make([]string, 0, len(defaultFactory.constructors))
|
||||
for model := range defaultFactory.constructors {
|
||||
models = append(models, model)
|
||||
}
|
||||
return models
|
||||
}
|
63
pkg/device/manager.go
Normal file
63
pkg/device/manager.go
Normal file
@ -0,0 +1,63 @@
|
||||
package device
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"sync"
|
||||
)
|
||||
|
||||
// DeviceManager 管理设备实例
|
||||
type DeviceManager struct {
|
||||
devices map[string]Device
|
||||
mutex sync.RWMutex
|
||||
}
|
||||
|
||||
func NewDeviceManager() *DeviceManager { return &DeviceManager{devices: make(map[string]Device)} }
|
||||
|
||||
func (m *DeviceManager) RegisterDevice(dev Device) error {
|
||||
m.mutex.Lock()
|
||||
defer m.mutex.Unlock()
|
||||
|
||||
id := dev.GetID()
|
||||
if _, exists := m.devices[id]; exists {
|
||||
return fmt.Errorf("设备 %s 已存在", id)
|
||||
}
|
||||
|
||||
m.devices[id] = dev
|
||||
return nil
|
||||
}
|
||||
|
||||
func (m *DeviceManager) GetDevice(id string) (Device, error) {
|
||||
m.mutex.RLock()
|
||||
defer m.mutex.RUnlock()
|
||||
|
||||
dev, exists := m.devices[id]
|
||||
if !exists {
|
||||
return nil, fmt.Errorf("设备 %s 不存在", id)
|
||||
}
|
||||
|
||||
return dev, nil
|
||||
}
|
||||
|
||||
func (m *DeviceManager) GetAllDevices() []Device {
|
||||
m.mutex.RLock()
|
||||
defer m.mutex.RUnlock()
|
||||
|
||||
devices := make([]Device, 0, len(m.devices))
|
||||
for _, dev := range m.devices {
|
||||
devices = append(devices, dev)
|
||||
}
|
||||
|
||||
return devices
|
||||
}
|
||||
|
||||
func (m *DeviceManager) RemoveDevice(id string) error {
|
||||
m.mutex.Lock()
|
||||
defer m.mutex.Unlock()
|
||||
|
||||
if _, exists := m.devices[id]; !exists {
|
||||
return fmt.Errorf("设备 %s 不存在", id)
|
||||
}
|
||||
|
||||
delete(m.devices, id)
|
||||
return nil
|
||||
}
|
8
pkg/device/models/init.go
Normal file
8
pkg/device/models/init.go
Normal file
@ -0,0 +1,8 @@
|
||||
package models
|
||||
|
||||
import "hands/pkg/device"
|
||||
|
||||
func init() {
|
||||
// 注册 L10 设备类型
|
||||
device.RegisterDeviceType("L10", NewL10Hand)
|
||||
}
|
240
pkg/device/models/l10.go
Normal file
240
pkg/device/models/l10.go
Normal file
@ -0,0 +1,240 @@
|
||||
package models
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"sync"
|
||||
"time"
|
||||
|
||||
"hands/define"
|
||||
"hands/pkg/communication"
|
||||
"hands/pkg/component"
|
||||
"hands/pkg/device"
|
||||
)
|
||||
|
||||
// L10Hand L10 型号手部设备实现
|
||||
type L10Hand struct {
|
||||
id string
|
||||
model string
|
||||
handType define.HandType
|
||||
communicator communication.Communicator
|
||||
components map[device.ComponentType][]device.Component
|
||||
status device.DeviceStatus
|
||||
mutex sync.RWMutex
|
||||
canInterface string // CAN 接口名称,如 "can0"
|
||||
}
|
||||
|
||||
// NewL10Hand 创建 L10 手部设备实例
|
||||
func NewL10Hand(config map[string]any) (device.Device, error) {
|
||||
id, ok := config["id"].(string)
|
||||
if !ok {
|
||||
return nil, fmt.Errorf("缺少设备 ID 配置")
|
||||
}
|
||||
|
||||
serviceURL, ok := config["can_service_url"].(string)
|
||||
if !ok {
|
||||
return nil, fmt.Errorf("缺少 can 服务 URL 配置")
|
||||
}
|
||||
|
||||
canInterface, ok := config["can_interface"].(string)
|
||||
if !ok {
|
||||
canInterface = "can0" // 默认接口
|
||||
}
|
||||
|
||||
handType, ok := config["hand_type"].(define.HandType)
|
||||
if !ok {
|
||||
handType = define.HAND_TYPE_LEFT
|
||||
}
|
||||
|
||||
// 创建通信客户端
|
||||
comm := communication.NewCanBridgeClient(serviceURL)
|
||||
|
||||
hand := &L10Hand{
|
||||
id: id,
|
||||
model: "L10",
|
||||
handType: handType,
|
||||
communicator: comm,
|
||||
components: make(map[device.ComponentType][]device.Component),
|
||||
canInterface: canInterface,
|
||||
status: device.DeviceStatus{
|
||||
IsConnected: false,
|
||||
IsActive: false,
|
||||
LastUpdate: time.Now(),
|
||||
},
|
||||
}
|
||||
|
||||
// 初始化组件
|
||||
if err := hand.initializeComponents(config); err != nil {
|
||||
return nil, fmt.Errorf("初始化组件失败:%w", err)
|
||||
}
|
||||
|
||||
return hand, nil
|
||||
}
|
||||
|
||||
func (h *L10Hand) GetHandType() define.HandType {
|
||||
return h.handType
|
||||
}
|
||||
|
||||
func (h *L10Hand) SetHandType(handType define.HandType) error {
|
||||
h.handType = handType
|
||||
return nil
|
||||
}
|
||||
|
||||
func (h *L10Hand) initializeComponents(_ map[string]any) error {
|
||||
// 初始化传感器组件
|
||||
sensors := []device.Component{
|
||||
component.NewPressureSensor("pressure_thumb", map[string]any{"location": "thumb"}),
|
||||
component.NewPressureSensor("pressure_index", map[string]any{"location": "index"}),
|
||||
component.NewPressureSensor("pressure_middle", map[string]any{"location": "middle"}),
|
||||
component.NewPressureSensor("pressure_ring", map[string]any{"location": "ring"}),
|
||||
component.NewPressureSensor("pressure_pinky", map[string]any{"location": "pinky"}),
|
||||
}
|
||||
h.components[device.SensorComponent] = sensors
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func (h *L10Hand) GetID() string {
|
||||
return h.id
|
||||
}
|
||||
|
||||
func (h *L10Hand) GetModel() string {
|
||||
return h.model
|
||||
}
|
||||
|
||||
func (h *L10Hand) ExecuteCommand(cmd device.Command) error {
|
||||
h.mutex.Lock()
|
||||
defer h.mutex.Unlock()
|
||||
|
||||
// 将通用指令转换为 L10 特定的 CAN 消息
|
||||
rawMsg, err := h.commandToRawMessage(cmd)
|
||||
if err != nil {
|
||||
return fmt.Errorf("转换指令失败:%w", err)
|
||||
}
|
||||
|
||||
// 发送到 can-bridge 服务
|
||||
if err := h.communicator.SendMessage(rawMsg); err != nil {
|
||||
h.status.ErrorCount++
|
||||
h.status.LastError = err.Error()
|
||||
return fmt.Errorf("发送指令失败:%w", err)
|
||||
}
|
||||
|
||||
h.status.LastUpdate = time.Now()
|
||||
return nil
|
||||
}
|
||||
|
||||
func (h *L10Hand) commandToRawMessage(cmd device.Command) (communication.RawMessage, error) {
|
||||
var canID uint32
|
||||
var data []byte
|
||||
|
||||
switch cmd.Type() {
|
||||
case "SetFingerPose":
|
||||
// 根据目标组件确定 CAN ID
|
||||
canID = h.getFingerCanID(cmd.TargetComponent())
|
||||
data = cmd.Payload()
|
||||
case "SetPalmPose":
|
||||
canID = h.getPalmCanID()
|
||||
data = cmd.Payload()
|
||||
default:
|
||||
return communication.RawMessage{}, fmt.Errorf("不支持的指令类型: %s", cmd.Type())
|
||||
}
|
||||
|
||||
return communication.RawMessage{
|
||||
Interface: h.canInterface,
|
||||
ID: canID,
|
||||
Data: data,
|
||||
}, nil
|
||||
}
|
||||
|
||||
func (h *L10Hand) getFingerCanID(targetComponent string) uint32 {
|
||||
// L10 设备的手指 CAN ID 映射
|
||||
fingerIDs := map[string]uint32{
|
||||
"finger_thumb": 0x100,
|
||||
"finger_index": 0x101,
|
||||
"finger_middle": 0x102,
|
||||
"finger_ring": 0x103,
|
||||
"finger_pinky": 0x104,
|
||||
}
|
||||
|
||||
if id, exists := fingerIDs[targetComponent]; exists {
|
||||
return id
|
||||
}
|
||||
return 0x100 // 默认拇指
|
||||
}
|
||||
|
||||
func (h *L10Hand) getPalmCanID() uint32 {
|
||||
return 0x200 // L10 设备的手掌 CAN ID
|
||||
}
|
||||
|
||||
func (h *L10Hand) ReadSensorData(sensorID string) (device.SensorData, error) {
|
||||
h.mutex.RLock()
|
||||
defer h.mutex.RUnlock()
|
||||
|
||||
// 查找传感器组件
|
||||
sensors := h.components[device.SensorComponent]
|
||||
for _, comp := range sensors {
|
||||
if comp.GetID() == sensorID {
|
||||
if sensor, ok := comp.(component.Sensor); ok {
|
||||
return sensor.ReadData()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return nil, fmt.Errorf("传感器 %s 不存在", sensorID)
|
||||
}
|
||||
|
||||
func (h *L10Hand) GetComponents(componentType device.ComponentType) []device.Component {
|
||||
h.mutex.RLock()
|
||||
defer h.mutex.RUnlock()
|
||||
|
||||
if components, exists := h.components[componentType]; exists {
|
||||
result := make([]device.Component, len(components))
|
||||
copy(result, components)
|
||||
return result
|
||||
}
|
||||
|
||||
return []device.Component{}
|
||||
}
|
||||
|
||||
func (h *L10Hand) GetStatus() (device.DeviceStatus, error) {
|
||||
h.mutex.RLock()
|
||||
defer h.mutex.RUnlock()
|
||||
|
||||
return h.status, nil
|
||||
}
|
||||
|
||||
func (h *L10Hand) Connect() error {
|
||||
h.mutex.Lock()
|
||||
defer h.mutex.Unlock()
|
||||
|
||||
// 检查与 can-bridge 服务的连接
|
||||
if !h.communicator.IsConnected() {
|
||||
return fmt.Errorf("无法连接到 can-bridge 服务")
|
||||
}
|
||||
|
||||
// 检查 CAN 接口状态
|
||||
isActive, err := h.communicator.GetInterfaceStatus(h.canInterface)
|
||||
if err != nil {
|
||||
return fmt.Errorf("检查 CAN 接口状态失败:%w", err)
|
||||
}
|
||||
|
||||
if !isActive {
|
||||
return fmt.Errorf("CAN接口 %s 未激活", h.canInterface)
|
||||
}
|
||||
|
||||
h.status.IsConnected = true
|
||||
h.status.IsActive = true
|
||||
h.status.LastUpdate = time.Now()
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func (h *L10Hand) Disconnect() error {
|
||||
h.mutex.Lock()
|
||||
defer h.mutex.Unlock()
|
||||
|
||||
h.status.IsConnected = false
|
||||
h.status.IsActive = false
|
||||
h.status.LastUpdate = time.Now()
|
||||
|
||||
return nil
|
||||
}
|
@ -39,7 +39,7 @@
|
||||
|
||||
<div class="container">
|
||||
<div class="control-panel">
|
||||
<h2>手指控制 <span class="info-badge">指令0x01</span></h2>
|
||||
<h2>手指控制 <span class="info-badge">指令 0x01</span></h2>
|
||||
|
||||
<div class="slider-group">
|
||||
<h3>手指关节控制</h3>
|
||||
@ -94,7 +94,7 @@
|
||||
</div>
|
||||
|
||||
<div class="slider-group">
|
||||
<h3>掌部控制 <span class="info-badge">指令0x04</span></h3>
|
||||
<h3>掌部控制 <span class="info-badge">指令 0x04</span></h3>
|
||||
<div class="slider-container">
|
||||
<div class="slider-label">
|
||||
<span>关节 7</span>
|
||||
|
120
static/script.js
120
static/script.js
@ -53,7 +53,7 @@ const LinkerHandController = {
|
||||
PALM_BIG_OPEN: [128, 128, 128, 128], // 大张开掌部
|
||||
|
||||
YEAH: [0, 103, 255, 255, 0, 0], // Yeah!
|
||||
PALM_YEAH: [255, 235, 128, 128], // Yeah!掌部
|
||||
PALM_YEAH: [255, 235, 128, 128], // Yeah! 掌部
|
||||
|
||||
// 数字手势预设
|
||||
ONE: [0, 57, 255, 0, 0, 0],
|
||||
@ -199,7 +199,7 @@ const LinkerHandController = {
|
||||
return;
|
||||
}
|
||||
|
||||
logMessage('info', `发送掌部姿态到 ${enabledHands.length} 个启用的手部: [${pose.join(', ')}]`);
|
||||
logMessage('info', `发送掌部姿态到 ${enabledHands.length} 个启用的手部:[${pose.join(', ')}]`);
|
||||
|
||||
enabledHands.forEach(async (config) => {
|
||||
await sendPalmPoseToHand(config, pose);
|
||||
@ -214,7 +214,7 @@ const LinkerHandController = {
|
||||
// 设置定时获取
|
||||
setInterval(() => {
|
||||
this.fetchSensorData();
|
||||
}, 2000); // 每2秒更新一次
|
||||
}, 2000); // 每 2 秒更新一次
|
||||
},
|
||||
|
||||
// 获取传感器数据
|
||||
@ -227,7 +227,7 @@ const LinkerHandController = {
|
||||
}
|
||||
})
|
||||
.catch(error => {
|
||||
console.error('获取传感器数据失败:', error);
|
||||
console.error('获取传感器数据失败:', error);
|
||||
});
|
||||
},
|
||||
|
||||
@ -250,7 +250,7 @@ const LinkerHandController = {
|
||||
|
||||
// 更新最后更新时间
|
||||
const lastUpdate = new Date(data.lastUpdate).toLocaleTimeString();
|
||||
html += `<div style="text-align:right;font-size:0.8em;margin-top:5px;">最后更新: ${lastUpdate}</div>`;
|
||||
html += `<div style="text-align:right;font-size:0.8em;margin-top:5px;">最后更新:${lastUpdate}</div>`;
|
||||
|
||||
sensorDisplay.innerHTML = html;
|
||||
},
|
||||
@ -281,7 +281,7 @@ async function initializeSystem() {
|
||||
try {
|
||||
logMessage('info', '开始初始化系统...');
|
||||
|
||||
// 步骤1: 加载可用接口
|
||||
// 步骤 1: 加载可用接口
|
||||
logMessage('info', '步骤 1/3: 加载可用接口');
|
||||
await loadAvailableInterfaces();
|
||||
|
||||
@ -290,7 +290,7 @@ async function initializeSystem() {
|
||||
throw new Error('未能获取到任何可用接口');
|
||||
}
|
||||
|
||||
// 步骤2: 生成手部配置
|
||||
// 步骤 2: 生成手部配置
|
||||
logMessage('info', '步骤 2/3: 生成手部配置');
|
||||
generateHandConfigs();
|
||||
|
||||
@ -299,14 +299,14 @@ async function initializeSystem() {
|
||||
throw new Error('未能生成手部配置');
|
||||
}
|
||||
|
||||
// 步骤3: 检查接口状态
|
||||
// 步骤 3: 检查接口状态
|
||||
logMessage('info', '步骤 3/3: 检查接口状态');
|
||||
await checkAllInterfaceStatus();
|
||||
|
||||
logMessage('success', '系统初始化完成');
|
||||
|
||||
} catch (error) {
|
||||
logMessage('error', `系统初始化失败: ${error.message}`);
|
||||
logMessage('error', `系统初始化失败:${error.message}`);
|
||||
console.error('InitializeSystem Error:', error);
|
||||
|
||||
// 尝试使用默认配置恢复
|
||||
@ -332,13 +332,13 @@ async function loadAvailableInterfaces() {
|
||||
if (data.status === 'success') {
|
||||
availableInterfaces = data.data.availableInterfaces || [];
|
||||
|
||||
logMessage('success', `获取到 ${availableInterfaces.length} 个可用接口: ${availableInterfaces.join(', ')}`);
|
||||
logMessage('success', `获取到 ${availableInterfaces.length} 个可用接口:${availableInterfaces.join(', ')}`);
|
||||
hideConnectionWarning();
|
||||
} else {
|
||||
throw new Error(data.error || '获取接口失败');
|
||||
}
|
||||
} catch (error) {
|
||||
logMessage('error', `获取接口失败: ${error.message}`);
|
||||
logMessage('error', `获取接口失败:${error.message}`);
|
||||
showConnectionWarning();
|
||||
// 设置默认值
|
||||
availableInterfaces = ['can0', 'can1', 'vcan0', 'vcan1'];
|
||||
@ -358,7 +358,7 @@ function generateHandConfigs() {
|
||||
handsGrid.innerHTML = '';
|
||||
|
||||
if (!availableInterfaces || availableInterfaces.length === 0) {
|
||||
handsGrid.innerHTML = '<div style="text-align: center; color: #666; padding: 20px;">没有可用的CAN接口</div>';
|
||||
handsGrid.innerHTML = '<div style="text-align: center; color: #666; padding: 20px;">没有可用的 CAN 接口</div>';
|
||||
logMessage('warning', '没有可用接口,无法生成手部配置');
|
||||
return;
|
||||
}
|
||||
@ -402,7 +402,7 @@ function generateHandConfigs() {
|
||||
}, 100);
|
||||
}
|
||||
|
||||
// 添加一个安全的DOM检查函数
|
||||
// 添加一个安全的 DOM 检查函数
|
||||
function validateHandElement(handId) {
|
||||
const element = document.getElementById(handId);
|
||||
if (!element) {
|
||||
@ -444,7 +444,7 @@ function safeUpdateHandElement(handId) {
|
||||
}
|
||||
} catch (error) {
|
||||
console.error(`Error updating hand element ${handId}:`, error);
|
||||
logMessage('error', `更新手部元素 ${handId} 时出错: ${error.message}`);
|
||||
logMessage('error', `更新手部元素 ${handId} 时出错:${error.message}`);
|
||||
}
|
||||
}
|
||||
|
||||
@ -458,7 +458,7 @@ function createHandElement(config) {
|
||||
const handLabel = config.handType === 'left' ? '左手' : '右手';
|
||||
const handId = handTypeIds[config.handType];
|
||||
|
||||
// 确保HTML结构完整且正确
|
||||
// 确保 HTML 结构完整且正确
|
||||
div.innerHTML = `
|
||||
<div class="hand-header">
|
||||
<input type="checkbox" class="hand-checkbox" id="${config.id}_checkbox" ${config.enabled ? 'checked' : ''}>
|
||||
@ -487,7 +487,7 @@ function createHandElement(config) {
|
||||
</div>
|
||||
`;
|
||||
|
||||
// 使用 requestAnimationFrame 确保DOM完全渲染后再设置事件监听器
|
||||
// 使用 requestAnimationFrame 确保 DOM 完全渲染后再设置事件监听器
|
||||
requestAnimationFrame(() => {
|
||||
setTimeout(() => {
|
||||
setupHandEventListeners(config.id);
|
||||
@ -506,17 +506,17 @@ function setupHandEventListeners(handId) {
|
||||
|
||||
// 检查所有必需的元素是否存在
|
||||
if (!checkbox) {
|
||||
console.error(`setupHandEventListeners: 找不到checkbox - ${handId}_checkbox`);
|
||||
console.error(`setupHandEventListeners: 找不到 checkbox - ${handId}_checkbox`);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!interfaceSelect) {
|
||||
console.error(`setupHandEventListeners: 找不到interfaceSelect - ${handId}_interface`);
|
||||
console.error(`setupHandEventListeners: 找不到 interfaceSelect - ${handId}_interface`);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!handTypeSelect) {
|
||||
console.error(`setupHandEventListeners: 找不到handTypeSelect - ${handId}_handtype`);
|
||||
console.error(`setupHandEventListeners: 找不到 handTypeSelect - ${handId}_handtype`);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -588,7 +588,7 @@ function updateHandElement(handId) {
|
||||
// 安全地更新手型标签
|
||||
const handTypeLabels = element.querySelectorAll('.control-label');
|
||||
if (handTypeLabels.length >= 2) {
|
||||
const handTypeLabel = handTypeLabels[1]; // 第二个label是手型的
|
||||
const handTypeLabel = handTypeLabels[1]; // 第二个 label 是手型的
|
||||
if (handTypeLabel) {
|
||||
handTypeLabel.textContent = `手型 (CAN ID: 0x${handIdHex.toString(16).toUpperCase()})`;
|
||||
}
|
||||
@ -654,7 +654,7 @@ async function checkAllInterfaceStatus() {
|
||||
hideConnectionWarning();
|
||||
|
||||
} catch (error) {
|
||||
logMessage('error', `状态检查失败: ${error.message}`);
|
||||
logMessage('error', `状态检查失败:${error.message}`);
|
||||
console.error('CheckAllInterfaceStatus Error:', error);
|
||||
showConnectionWarning();
|
||||
setAllHandStatusOffline();
|
||||
@ -739,7 +739,7 @@ function setupEventListeners() {
|
||||
document.getElementById('start-sway').addEventListener('click', () => startAnimationForAll('sway'));
|
||||
document.getElementById('stop-animation').addEventListener('click', stopAllAnimations);
|
||||
|
||||
// 预设姿势按钮 - 使用LinkerHandController的预设
|
||||
// 预设姿势按钮 - 使用 LinkerHandController 的预设
|
||||
setupPresetButtons();
|
||||
|
||||
// 数字手势按钮事件
|
||||
@ -797,7 +797,7 @@ function setupPresetButtons() {
|
||||
function setupNumericPresets() {
|
||||
const delayDefault = 30;
|
||||
|
||||
// 数字1-9的预设
|
||||
// 数字 1-9 的预设
|
||||
for (let i = 1; i <= 9; i++) {
|
||||
const button = document.getElementById(`pose-${i}`);
|
||||
if (button) {
|
||||
@ -829,7 +829,7 @@ function getNumberName(num) {
|
||||
return names[num] || '';
|
||||
}
|
||||
|
||||
// 设置Refill Core功能
|
||||
// 设置 Refill Core 功能
|
||||
function setupRefillCore() {
|
||||
document.getElementById("refill-core").addEventListener("click", () => {
|
||||
event.preventDefault();
|
||||
@ -844,32 +844,32 @@ function setupRefillCore() {
|
||||
[[246, 155, 154, 25], [140, 62, 0, 15, 29, 143]], // 小指
|
||||
];
|
||||
|
||||
const delayTime = 350; // 设定延迟时间为350ms
|
||||
const delayTime = 350; // 设定延迟时间为 350ms
|
||||
|
||||
// 创建完整的序列:从第一个到最后一个,再从最后一个回到第二个
|
||||
const forwardIndices = [...Array(rukaPoseList.length).keys()]; // [0,1,2,3]
|
||||
const backwardIndices = [...forwardIndices].reverse().slice(1); // [3,2,1]
|
||||
const sequenceIndices = [...forwardIndices, ...backwardIndices];
|
||||
|
||||
// 遍历序列索引,为每个索引创建两个操作(palm和finger)
|
||||
// 遍历序列索引,为每个索引创建两个操作(palm 和 finger)
|
||||
sequenceIndices.forEach((index, step) => {
|
||||
const targetPose = rukaPoseList[index];
|
||||
|
||||
// 应用palm预设
|
||||
// 应用 palm 预设
|
||||
setTimeout(() => {
|
||||
console.log(`Step ${step+1}a: Applying palm preset for pose ${index+1}`);
|
||||
LinkerHandController.applyPalmPreset(targetPose[0]);
|
||||
const palmPose = LinkerHandController.getPalmPoseValues();
|
||||
LinkerHandController.sendPalmPoseToAll(palmPose);
|
||||
}, delayTime * (step * 2)); // 每个完整步骤有两个操作,所以是step*2
|
||||
}, delayTime * (step * 2)); // 每个完整步骤有两个操作,所以是 step*2
|
||||
|
||||
// 应用finger预设
|
||||
// 应用 finger 预设
|
||||
setTimeout(() => {
|
||||
console.log(`Step ${step+1}b: Applying finger preset for pose ${index+1}`);
|
||||
LinkerHandController.applyFingerPreset(targetPose[1]);
|
||||
const fingerPose = LinkerHandController.getFingerPoseValues();
|
||||
LinkerHandController.sendFingerPoseToAll(fingerPose);
|
||||
}, delayTime * (step * 2 + 1)); // 偏移一个delayTime
|
||||
}, delayTime * (step * 2 + 1)); // 偏移一个 delayTime
|
||||
});
|
||||
});
|
||||
}
|
||||
@ -1196,7 +1196,7 @@ function logMessage(type, message) {
|
||||
statusLog.appendChild(logEntry);
|
||||
statusLog.scrollTop = statusLog.scrollHeight;
|
||||
|
||||
// 保持最多50条日志
|
||||
// 保持最多 50 条日志
|
||||
const entries = statusLog.querySelectorAll('.log-entry');
|
||||
if (entries.length > 50) {
|
||||
statusLog.removeChild(entries[0]);
|
||||
@ -1205,12 +1205,12 @@ function logMessage(type, message) {
|
||||
|
||||
// 启动状态更新器
|
||||
function startStatusUpdater() {
|
||||
// 每5秒检查一次接口状态
|
||||
// 每 5 秒检查一次接口状态
|
||||
setInterval(async () => {
|
||||
await checkAllInterfaceStatus();
|
||||
}, 5000);
|
||||
|
||||
// 每30秒刷新一次接口列表
|
||||
// 每 30 秒刷新一次接口列表
|
||||
setInterval(async () => {
|
||||
const oldInterfaces = [...availableInterfaces];
|
||||
await loadAvailableInterfaces();
|
||||
@ -1226,7 +1226,7 @@ function startStatusUpdater() {
|
||||
async function debugSystemStatus() {
|
||||
logMessage('info', '🔍 开始系统调试...');
|
||||
|
||||
// 检查HTML元素
|
||||
// 检查 HTML 元素
|
||||
const elements = {
|
||||
'hands-grid': document.getElementById('hands-grid'),
|
||||
'status-log': document.getElementById('status-log'),
|
||||
@ -1243,11 +1243,11 @@ async function debugSystemStatus() {
|
||||
});
|
||||
|
||||
// 检查全局变量
|
||||
logMessage('info', `可用接口: [${availableInterfaces.join(', ')}]`);
|
||||
logMessage('info', `手部配置数量: ${Object.keys(handConfigs).length}`);
|
||||
logMessage('info', `启用手部数量: ${getEnabledHands().length}`);
|
||||
logMessage('info', `可用接口:[${availableInterfaces.join(', ')}]`);
|
||||
logMessage('info', `手部配置数量:${Object.keys(handConfigs).length}`);
|
||||
logMessage('info', `启用手部数量:${getEnabledHands().length}`);
|
||||
|
||||
// 测试API连通性
|
||||
// 测试 API 连通性
|
||||
try {
|
||||
logMessage('info', '测试 /api/health 连接...');
|
||||
const response = await fetch('/api/health');
|
||||
@ -1256,40 +1256,40 @@ async function debugSystemStatus() {
|
||||
logMessage('success', '✅ 健康检查通过');
|
||||
console.log('Health Check Data:', data);
|
||||
} else {
|
||||
logMessage('error', `❌ 健康检查失败: HTTP ${response.status}`);
|
||||
logMessage('error', `❌ 健康检查失败:HTTP ${response.status}`);
|
||||
}
|
||||
} catch (error) {
|
||||
logMessage('error', `❌ 健康检查异常: ${error.message}`);
|
||||
logMessage('error', `❌ 健康检查异常:${error.message}`);
|
||||
}
|
||||
|
||||
// 测试接口API
|
||||
// 测试接口 API
|
||||
try {
|
||||
logMessage('info', '测试 /api/interfaces 连接...');
|
||||
const response = await fetch('/api/interfaces');
|
||||
if (response.ok) {
|
||||
const data = await response.json();
|
||||
logMessage('success', '✅ 接口API通过');
|
||||
logMessage('success', '✅ 接口 API 通过');
|
||||
console.log('Interfaces API Data:', data);
|
||||
} else {
|
||||
logMessage('error', `❌ 接口API失败: HTTP ${response.status}`);
|
||||
logMessage('error', `❌ 接口 API 失败:HTTP ${response.status}`);
|
||||
}
|
||||
} catch (error) {
|
||||
logMessage('error', `❌ 接口API异常: ${error.message}`);
|
||||
logMessage('error', `❌ 接口 API 异常:${error.message}`);
|
||||
}
|
||||
}
|
||||
|
||||
// 导出全局函数供HTML按钮使用
|
||||
// 导出全局函数供 HTML 按钮使用
|
||||
window.triggerButtonsSequentially = triggerButtonsSequentially;
|
||||
window.debugSystemStatus = debugSystemStatus;
|
||||
|
||||
// 添加全局错误处理
|
||||
window.addEventListener('error', function(event) {
|
||||
logMessage('error', `全局错误: ${event.error?.message || event.message}`);
|
||||
logMessage('error', `全局错误:${event.error?.message || event.message}`);
|
||||
console.error('Global Error:', event.error);
|
||||
});
|
||||
|
||||
window.addEventListener('unhandledrejection', function(event) {
|
||||
logMessage('error', `未处理的Promise拒绝: ${event.reason?.message || event.reason}`);
|
||||
logMessage('error', `未处理的 Promise 拒绝:${event.reason?.message || event.reason}`);
|
||||
console.error('Unhandled Promise Rejection:', event.reason);
|
||||
});
|
||||
|
||||
@ -1333,7 +1333,7 @@ document.addEventListener('keydown', function(e) {
|
||||
toggleAllHands();
|
||||
}
|
||||
|
||||
// 数字键1-9快速设置预设姿势
|
||||
// 数字键 1-9 快速设置预设姿势
|
||||
if (e.key >= '1' && e.key <= '9' && !e.ctrlKey && !e.altKey) {
|
||||
const activeElement = document.activeElement;
|
||||
// 确保不在输入框中
|
||||
@ -1373,7 +1373,7 @@ function addTooltips() {
|
||||
'start-wave': '启动所有启用手部的手指波浪动画',
|
||||
'start-sway': '启动所有启用手部的掌部摆动动画',
|
||||
'stop-animation': '停止所有启用手部的动画',
|
||||
'refill-core': '执行Refill Core动作序列'
|
||||
'refill-core': '执行 Refill Core 动作序列'
|
||||
};
|
||||
|
||||
Object.entries(tooltips).forEach(([id, text]) => {
|
||||
@ -1411,8 +1411,8 @@ async function startSequentialHandAnimation(animationType = 'wave', interval = 5
|
||||
return getInterfaceNumber(a.interface) - getInterfaceNumber(b.interface);
|
||||
});
|
||||
|
||||
logMessage('info', `开始六手依次动画 - 类型: ${animationType}, 间隔: ${interval}ms, 循环: ${cycles}次`);
|
||||
logMessage('info', `动画顺序: ${sortedHands.map(h => h.interface).join(' → ')}`);
|
||||
logMessage('info', `开始六手依次动画 - 类型:${animationType}, 间隔:${interval}ms, 循环:${cycles}次`);
|
||||
logMessage('info', `动画顺序:${sortedHands.map(h => h.interface).join(' → ')}`);
|
||||
|
||||
// 定义动画预设
|
||||
const animationPresets = {
|
||||
@ -1466,12 +1466,12 @@ async function startSequentialHandAnimation(animationType = 'wave', interval = 5
|
||||
[64, 64, 64, 64, 64, 64], // 握拳 (0)
|
||||
],
|
||||
palmPoses: [
|
||||
[255, 109, 255, 118], // 5对应的掌部
|
||||
[255, 109, 255, 118], // 4对应的掌部
|
||||
[255, 109, 255, 118], // 3对应的掌部
|
||||
[255, 109, 255, 118], // 2对应的掌部
|
||||
[255, 109, 255, 118], // 1对应的掌部
|
||||
[128, 128, 128, 128], // 0对应的掌部
|
||||
[255, 109, 255, 118], // 5 对应的掌部
|
||||
[255, 109, 255, 118], // 4 对应的掌部
|
||||
[255, 109, 255, 118], // 3 对应的掌部
|
||||
[255, 109, 255, 118], // 2 对应的掌部
|
||||
[255, 109, 255, 118], // 1 对应的掌部
|
||||
[128, 128, 128, 128], // 0 对应的掌部
|
||||
]
|
||||
},
|
||||
|
||||
@ -1480,7 +1480,7 @@ async function startSequentialHandAnimation(animationType = 'wave', interval = 5
|
||||
fingerPoses: [
|
||||
[64, 64, 64, 64, 64, 64], // 起始握拳
|
||||
[128, 64, 64, 64, 64, 64], // 拇指起
|
||||
[255, 128, 64, 64, 64, 64], // 拇指+食指起
|
||||
[255, 128, 64, 64, 64, 64], // 拇指 + 食指起
|
||||
[255, 255, 128, 64, 64, 64], // 前三指起
|
||||
[255, 255, 255, 128, 64, 64], // 前四指起
|
||||
[255, 255, 255, 255, 128, 64], // 前五指起
|
||||
@ -1582,10 +1582,10 @@ async function startCustomSequentialAnimation(config) {
|
||||
sortedHands = sortedHands.reverse();
|
||||
}
|
||||
|
||||
logMessage('info', `开始自定义六手动画 - 方向: ${direction}, 同时手数: ${simultaneousHands}`);
|
||||
logMessage('info', `开始自定义六手动画 - 方向:${direction}, 同时手数:${simultaneousHands}`);
|
||||
|
||||
// 执行动画逻辑...
|
||||
// 这里可以根据simultaneousHands参数同时控制多只手
|
||||
// 这里可以根据 simultaneousHands 参数同时控制多只手
|
||||
// 实现类似的动画逻辑,但支持更多自定义选项
|
||||
}
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user