refactor: remove old api dir, rename api2 to api
This commit is contained in:
parent
e499729c58
commit
afbb9bef28
@ -1,4 +1,4 @@
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package api2
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package api
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import (
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"fmt"
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@ -1,4 +1,4 @@
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package api2
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package api
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import (
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"fmt"
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468
api/handler.go
468
api/handler.go
@ -1,468 +0,0 @@
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package api
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import (
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"fmt"
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"hands/config"
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"hands/define"
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"hands/hands"
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"net/http"
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"time"
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"github.com/gin-gonic/gin"
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)
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// 手型设置处理函数
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func HandleHandType(c *gin.Context) {
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var req HandTypeRequest
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if err := c.ShouldBindJSON(&req); err != nil {
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c.JSON(http.StatusBadRequest, define.ApiResponse{
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Status: "error",
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Error: "无效的手型设置请求:" + err.Error(),
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})
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return
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}
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// 验证接口
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if !config.IsValidInterface(req.Interface) {
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c.JSON(http.StatusBadRequest, define.ApiResponse{
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Status: "error",
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Error: fmt.Sprintf("无效的接口 %s,可用接口: %v", req.Interface, config.Config.AvailableInterfaces),
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})
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return
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}
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// 验证手型 ID
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if req.HandType == "left" && req.HandId != uint32(define.HAND_TYPE_LEFT) {
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req.HandId = uint32(define.HAND_TYPE_LEFT)
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} else if req.HandType == "right" && req.HandId != uint32(define.HAND_TYPE_RIGHT) {
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req.HandId = uint32(define.HAND_TYPE_RIGHT)
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}
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// 设置手型配置
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hands.SetHandConfig(req.Interface, req.HandType, req.HandId)
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handTypeName := "右手"
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if req.HandType == "left" {
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handTypeName = "左手"
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}
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c.JSON(http.StatusOK, define.ApiResponse{
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Status: "success",
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Message: fmt.Sprintf("接口 %s 手型已设置为%s (0x%X)", req.Interface, handTypeName, req.HandId),
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Data: map[string]any{
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"interface": req.Interface,
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"handType": req.HandType,
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"handId": req.HandId,
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},
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})
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}
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// 手指姿态处理函数
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func HandleFingers(c *gin.Context) {
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var req FingerPoseRequest
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if err := c.ShouldBindJSON(&req); err != nil {
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c.JSON(http.StatusBadRequest, define.ApiResponse{
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Status: "error",
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Error: "无效的手指姿态数据:" + err.Error(),
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})
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return
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}
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// 验证每个值是否在范围内
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for _, v := range req.Pose {
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if v < 0 || v > 255 {
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c.JSON(http.StatusBadRequest, define.ApiResponse{
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Status: "error",
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Error: "手指姿态值必须在 0-255 范围内",
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})
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return
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}
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}
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// 如果未指定接口,使用默认接口
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if req.Interface == "" {
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req.Interface = config.Config.DefaultInterface
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}
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// 验证接口
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if !config.IsValidInterface(req.Interface) {
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c.JSON(http.StatusBadRequest, define.ApiResponse{
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Status: "error",
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Error: fmt.Sprintf("无效的接口 %s,可用接口: %v", req.Interface, config.Config.AvailableInterfaces),
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})
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return
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}
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hands.StopAllAnimations(req.Interface)
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if err := hands.SendFingerPose(req.Interface, req.Pose, req.HandType, req.HandId); err != nil {
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c.JSON(http.StatusInternalServerError, define.ApiResponse{
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Status: "error",
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Error: "发送手指姿态失败:" + err.Error(),
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})
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return
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}
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c.JSON(http.StatusOK, define.ApiResponse{
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Status: "success",
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Message: "手指姿态指令发送成功",
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Data: map[string]any{"interface": req.Interface, "pose": req.Pose},
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})
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}
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// 掌部姿态处理函数
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func HandlePalm(c *gin.Context) {
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var req PalmPoseRequest
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if err := c.ShouldBindJSON(&req); err != nil {
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c.JSON(http.StatusBadRequest, define.ApiResponse{
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Status: "error",
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Error: "无效的掌部姿态数据:" + err.Error(),
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})
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return
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}
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// 验证每个值是否在范围内
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for _, v := range req.Pose {
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if v < 0 || v > 255 {
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c.JSON(http.StatusBadRequest, define.ApiResponse{
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Status: "error",
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Error: "掌部姿态值必须在 0-255 范围内",
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})
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return
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}
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}
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// 如果未指定接口,使用默认接口
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if req.Interface == "" {
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req.Interface = config.Config.DefaultInterface
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}
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// 验证接口
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if !config.IsValidInterface(req.Interface) {
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c.JSON(http.StatusBadRequest, define.ApiResponse{
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Status: "error",
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Error: fmt.Sprintf("无效的接口 %s,可用接口: %v", req.Interface, config.Config.AvailableInterfaces),
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})
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return
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}
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hands.StopAllAnimations(req.Interface)
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if err := hands.SendPalmPose(req.Interface, req.Pose, req.HandType, req.HandId); err != nil {
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c.JSON(http.StatusInternalServerError, define.ApiResponse{
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Status: "error",
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Error: "发送掌部姿态失败:" + err.Error(),
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})
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return
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}
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c.JSON(http.StatusOK, define.ApiResponse{
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Status: "success",
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Message: "掌部姿态指令发送成功",
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Data: map[string]any{"interface": req.Interface, "pose": req.Pose},
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})
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}
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// 预设姿势处理函数
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func HandlePreset(c *gin.Context) {
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pose := c.Param("pose")
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// 从查询参数获取接口名称和手型
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ifName := c.Query("interface")
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handType := c.Query("handType")
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if ifName == "" {
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ifName = config.Config.DefaultInterface
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}
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// 验证接口
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if !config.IsValidInterface(ifName) {
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c.JSON(http.StatusBadRequest, define.ApiResponse{
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Status: "error",
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Error: fmt.Sprintf("无效的接口 %s,可用接口: %v", ifName, config.Config.AvailableInterfaces),
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})
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return
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}
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hands.StopAllAnimations(ifName)
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var fingerPose []byte
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var message string
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switch pose {
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case "fist":
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fingerPose = []byte{64, 64, 64, 64, 64, 64}
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message = "已设置握拳姿势"
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case "open":
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fingerPose = []byte{192, 192, 192, 192, 192, 192}
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message = "已设置完全张开姿势"
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case "pinch":
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fingerPose = []byte{120, 120, 64, 64, 64, 64}
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message = "已设置捏取姿势"
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case "thumbsup":
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fingerPose = []byte{64, 192, 192, 192, 192, 64}
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message = "已设置竖起大拇指姿势"
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case "point":
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fingerPose = []byte{192, 64, 192, 192, 192, 64}
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message = "已设置食指指点姿势"
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// 数字手势
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case "1":
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fingerPose = []byte{192, 64, 192, 192, 192, 64}
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message = "已设置数字 1 手势"
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case "2":
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fingerPose = []byte{192, 64, 64, 192, 192, 64}
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message = "已设置数字 2 手势"
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case "3":
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fingerPose = []byte{192, 64, 64, 64, 192, 64}
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message = "已设置数字 3 手势"
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case "4":
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fingerPose = []byte{192, 64, 64, 64, 64, 64}
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message = "已设置数字 4 手势"
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case "5":
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fingerPose = []byte{192, 192, 192, 192, 192, 192}
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message = "已设置数字 5 手势"
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case "6":
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fingerPose = []byte{64, 192, 192, 192, 192, 64}
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message = "已设置数字 6 手势"
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case "7":
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fingerPose = []byte{64, 64, 192, 192, 192, 64}
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message = "已设置数字 7 手势"
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case "8":
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fingerPose = []byte{64, 64, 64, 192, 192, 64}
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message = "已设置数字 8 手势"
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case "9":
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fingerPose = []byte{64, 64, 64, 64, 192, 64}
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message = "已设置数字 9 手势"
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default:
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c.JSON(http.StatusBadRequest, define.ApiResponse{
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Status: "error",
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Error: "无效的预设姿势",
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})
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return
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}
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// 解析手型 ID(从查询参数或使用接口配置)
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handId := uint32(0)
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if handType != "" {
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handId = hands.ParseHandType(handType, 0, ifName)
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}
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if err := hands.SendFingerPose(ifName, fingerPose, handType, handId); err != nil {
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c.JSON(http.StatusInternalServerError, define.ApiResponse{
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Status: "error",
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Error: "设置预设姿势失败:" + err.Error(),
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})
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return
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}
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c.JSON(http.StatusOK, define.ApiResponse{
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Status: "success",
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Message: message,
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Data: map[string]any{"interface": ifName, "pose": fingerPose},
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})
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}
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// 动画控制处理函数
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func HandleAnimation(c *gin.Context) {
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var req AnimationRequest
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if err := c.ShouldBindJSON(&req); err != nil {
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c.JSON(http.StatusBadRequest, define.ApiResponse{
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Status: "error",
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Error: "无效的动画请求:" + err.Error(),
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})
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return
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}
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// 如果未指定接口,使用默认接口
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if req.Interface == "" {
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req.Interface = config.Config.DefaultInterface
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}
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// 验证接口
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if !config.IsValidInterface(req.Interface) {
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c.JSON(http.StatusBadRequest, define.ApiResponse{
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Status: "error",
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Error: fmt.Sprintf("无效的接口 %s,可用接口: %v", req.Interface, config.Config.AvailableInterfaces),
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})
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return
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}
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// 停止当前动画
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hands.StopAllAnimations(req.Interface)
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// 如果是停止命令,直接返回
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if req.Type == "stop" {
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c.JSON(http.StatusOK, define.ApiResponse{
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Status: "success",
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Message: fmt.Sprintf("%s 动画已停止", req.Interface),
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})
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return
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}
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// 处理速度参数
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if req.Speed <= 0 {
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req.Speed = 500 // 默认速度
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}
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// 根据类型启动动画
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switch req.Type {
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case "wave":
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hands.StartWaveAnimation(req.Interface, req.Speed, req.HandType, req.HandId)
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c.JSON(http.StatusOK, define.ApiResponse{
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Status: "success",
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Message: fmt.Sprintf("%s 波浪动画已启动", req.Interface),
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Data: map[string]any{"interface": req.Interface, "speed": req.Speed},
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})
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case "sway":
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hands.StartSwayAnimation(req.Interface, req.Speed, req.HandType, req.HandId)
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c.JSON(http.StatusOK, define.ApiResponse{
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Status: "success",
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Message: fmt.Sprintf("%s 横向摆动动画已启动", req.Interface),
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Data: map[string]any{"interface": req.Interface, "speed": req.Speed},
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})
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default:
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c.JSON(http.StatusBadRequest, define.ApiResponse{
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Status: "error",
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Error: "无效的动画类型",
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})
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}
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}
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// 获取传感器数据处理函数
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func HandleSensors(c *gin.Context) {
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// 从查询参数获取接口名称
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ifName := c.Query("interface")
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hands.SensorMutex.RLock()
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defer hands.SensorMutex.RUnlock()
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if ifName != "" {
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// 验证接口
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if !config.IsValidInterface(ifName) {
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c.JSON(http.StatusBadRequest, define.ApiResponse{
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Status: "error",
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Error: fmt.Sprintf("无效的接口 %s,可用接口: %v", ifName, config.Config.AvailableInterfaces),
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})
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return
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}
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// 请求特定接口的数据
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if sensorData, ok := hands.SensorDataMap[ifName]; ok {
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c.JSON(http.StatusOK, define.ApiResponse{
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Status: "success",
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Data: sensorData,
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})
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} else {
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c.JSON(http.StatusInternalServerError, define.ApiResponse{
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Status: "error",
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Error: "传感器数据不存在",
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})
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}
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} else {
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// 返回所有接口的数据
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c.JSON(http.StatusOK, define.ApiResponse{
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Status: "success",
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Data: hands.SensorDataMap,
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})
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}
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}
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// 系统状态处理函数
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func HandleStatus(c *gin.Context) {
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hands.AnimationMutex.Lock()
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animationStatus := make(map[string]bool)
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for _, ifName := range config.Config.AvailableInterfaces {
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animationStatus[ifName] = hands.AnimationActive[ifName]
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}
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hands.AnimationMutex.Unlock()
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// 检查 CAN 服务状态
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canStatus := hands.CheckCanServiceStatus()
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// 获取手型配置
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hands.HandConfigMutex.RLock()
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handConfigsData := make(map[string]any)
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for ifName, handConfig := range hands.HandConfigs {
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handConfigsData[ifName] = map[string]any{
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"handType": handConfig.HandType,
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"handId": handConfig.HandId,
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}
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}
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hands.HandConfigMutex.RUnlock()
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interfaceStatuses := make(map[string]any)
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for _, ifName := range config.Config.AvailableInterfaces {
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interfaceStatuses[ifName] = map[string]any{
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"active": canStatus[ifName],
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"animationActive": animationStatus[ifName],
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"handConfig": handConfigsData[ifName],
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}
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}
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c.JSON(http.StatusOK, define.ApiResponse{
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Status: "success",
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Data: map[string]any{
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"interfaces": interfaceStatuses,
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"uptime": time.Since(ServerStartTime).String(),
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"canServiceURL": config.Config.CanServiceURL,
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"defaultInterface": config.Config.DefaultInterface,
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"availableInterfaces": config.Config.AvailableInterfaces,
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"activeInterfaces": len(canStatus),
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"handConfigs": handConfigsData,
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},
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})
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}
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// 获取可用接口列表处理函数
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func HandleInterfaces(c *gin.Context) {
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responseData := map[string]any{
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"availableInterfaces": config.Config.AvailableInterfaces,
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"defaultInterface": config.Config.DefaultInterface,
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}
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c.JSON(http.StatusOK, define.ApiResponse{
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Status: "success",
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Data: responseData,
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})
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}
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// 获取手型配置处理函数
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func HandleHandConfigs(c *gin.Context) {
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hands.HandConfigMutex.RLock()
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defer hands.HandConfigMutex.RUnlock()
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result := make(map[string]any)
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for _, ifName := range config.Config.AvailableInterfaces {
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if handConfig, exists := hands.HandConfigs[ifName]; exists {
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result[ifName] = map[string]any{
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"handType": handConfig.HandType,
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"handId": handConfig.HandId,
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}
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} else {
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// 返回默认配置
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result[ifName] = map[string]any{
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"handType": "right",
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"handId": define.HAND_TYPE_RIGHT,
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}
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}
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}
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c.JSON(http.StatusOK, define.ApiResponse{
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Status: "success",
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Data: result,
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})
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}
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// 健康检查处理函数
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func HandleHealth(c *gin.Context) {
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c.JSON(http.StatusOK, define.ApiResponse{
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Status: "success",
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Message: "CAN Control Service is running",
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Data: map[string]any{
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"timestamp": time.Now(),
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"availableInterfaces": config.Config.AvailableInterfaces,
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"defaultInterface": config.Config.DefaultInterface,
|
||||
"serviceVersion": "1.0.0-hand-type-support",
|
||||
},
|
||||
})
|
||||
}
|
120
api/models.go
120
api/models.go
@ -1,29 +1,111 @@
|
||||
package api
|
||||
|
||||
type FingerPoseRequest struct {
|
||||
Interface string `json:"interface,omitempty"`
|
||||
Pose []byte `json:"pose" binding:"required,len=6"`
|
||||
HandType string `json:"handType,omitempty"` // 新增:手型类型
|
||||
HandId uint32 `json:"handId,omitempty"` // 新增:CAN ID
|
||||
import (
|
||||
"hands/device"
|
||||
"time"
|
||||
)
|
||||
|
||||
// ===== 通用响应模型 =====
|
||||
|
||||
// ApiResponse 统一 API 响应格式(保持与原 API 兼容)
|
||||
type ApiResponse struct {
|
||||
Status string `json:"status"`
|
||||
Message string `json:"message,omitempty"`
|
||||
Error string `json:"error,omitempty"`
|
||||
Data any `json:"data,omitempty"`
|
||||
}
|
||||
|
||||
type PalmPoseRequest struct {
|
||||
Interface string `json:"interface,omitempty"`
|
||||
Pose []byte `json:"pose" binding:"required,len=4"`
|
||||
HandType string `json:"handType,omitempty"` // 新增:手型类型
|
||||
HandId uint32 `json:"handId,omitempty"` // 新增:CAN ID
|
||||
// ===== 设备管理相关模型 =====
|
||||
|
||||
// DeviceCreateRequest 创建设备请求
|
||||
type DeviceCreateRequest struct {
|
||||
ID string `json:"id" binding:"required"`
|
||||
Model string `json:"model" binding:"required"`
|
||||
Config map[string]any `json:"config"`
|
||||
HandType string `json:"handType,omitempty"` // "left" 或 "right"
|
||||
}
|
||||
|
||||
type AnimationRequest struct {
|
||||
Interface string `json:"interface,omitempty"`
|
||||
Type string `json:"type" binding:"required,oneof=wave sway stop"`
|
||||
Speed int `json:"speed" binding:"min=0,max=2000"`
|
||||
HandType string `json:"handType,omitempty"` // 新增:手型类型
|
||||
HandId uint32 `json:"handId,omitempty"` // 新增:CAN ID
|
||||
// DeviceInfo 设备信息响应
|
||||
type DeviceInfo struct {
|
||||
ID string `json:"id"`
|
||||
Model string `json:"model"`
|
||||
HandType string `json:"handType"`
|
||||
Status device.DeviceStatus `json:"status"`
|
||||
}
|
||||
|
||||
// DeviceListResponse 设备列表响应
|
||||
type DeviceListResponse struct {
|
||||
Devices []DeviceInfo `json:"devices"`
|
||||
Total int `json:"total"`
|
||||
}
|
||||
|
||||
// HandTypeRequest 手型设置请求
|
||||
type HandTypeRequest struct {
|
||||
Interface string `json:"interface" binding:"required"`
|
||||
HandType string `json:"handType" binding:"required,oneof=left right"`
|
||||
HandId uint32 `json:"handId" binding:"required"`
|
||||
HandType string `json:"handType" binding:"required,oneof=left right"`
|
||||
}
|
||||
|
||||
// ===== 姿态控制相关模型 =====
|
||||
|
||||
// FingerPoseRequest 手指姿态设置请求
|
||||
type FingerPoseRequest struct {
|
||||
Pose []byte `json:"pose" binding:"required,len=6"`
|
||||
}
|
||||
|
||||
// PalmPoseRequest 手掌姿态设置请求
|
||||
type PalmPoseRequest struct {
|
||||
Pose []byte `json:"pose" binding:"required,len=4"`
|
||||
}
|
||||
|
||||
// ===== 动画控制相关模型 =====
|
||||
|
||||
// AnimationStartRequest 动画启动请求
|
||||
type AnimationStartRequest struct {
|
||||
Name string `json:"name" binding:"required"`
|
||||
SpeedMs int `json:"speedMs,omitempty"`
|
||||
}
|
||||
|
||||
// AnimationStatusResponse 动画状态响应
|
||||
type AnimationStatusResponse struct {
|
||||
IsRunning bool `json:"isRunning"`
|
||||
CurrentName string `json:"currentName,omitempty"`
|
||||
AvailableList []string `json:"availableList"`
|
||||
}
|
||||
|
||||
// ===== 传感器相关模型 =====
|
||||
|
||||
// SensorDataResponse 传感器数据响应
|
||||
type SensorDataResponse struct {
|
||||
SensorID string `json:"sensorId"`
|
||||
Timestamp time.Time `json:"timestamp"`
|
||||
Values map[string]any `json:"values"`
|
||||
}
|
||||
|
||||
// SensorListResponse 传感器列表响应
|
||||
type SensorListResponse struct {
|
||||
Sensors []SensorDataResponse `json:"sensors"`
|
||||
Total int `json:"total"`
|
||||
}
|
||||
|
||||
// ===== 系统管理相关模型 =====
|
||||
|
||||
// SystemStatusResponse 系统状态响应
|
||||
type SystemStatusResponse struct {
|
||||
TotalDevices int `json:"totalDevices"`
|
||||
ActiveDevices int `json:"activeDevices"`
|
||||
SupportedModels []string `json:"supportedModels"`
|
||||
Devices map[string]DeviceInfo `json:"devices"`
|
||||
Uptime time.Duration `json:"uptime"`
|
||||
}
|
||||
|
||||
// SupportedModelsResponse 支持的设备型号响应
|
||||
type SupportedModelsResponse struct {
|
||||
Models []string `json:"models"`
|
||||
Total int `json:"total"`
|
||||
}
|
||||
|
||||
// HealthResponse 健康检查响应
|
||||
type HealthResponse struct {
|
||||
Status string `json:"status"`
|
||||
Timestamp time.Time `json:"timestamp"`
|
||||
Version string `json:"version,omitempty"`
|
||||
}
|
||||
|
@ -1,4 +1,4 @@
|
||||
package api2
|
||||
package api
|
||||
|
||||
import (
|
||||
"fmt"
|
@ -1,50 +1,88 @@
|
||||
package api
|
||||
|
||||
import (
|
||||
"hands/device"
|
||||
"time"
|
||||
|
||||
"github.com/gin-gonic/gin"
|
||||
)
|
||||
|
||||
// 全局变量
|
||||
var (
|
||||
ServerStartTime time.Time
|
||||
)
|
||||
// Server API v2 服务器结构体
|
||||
type Server struct {
|
||||
deviceManager *device.DeviceManager
|
||||
startTime time.Time
|
||||
version string
|
||||
}
|
||||
|
||||
func SetupRoutes(r *gin.Engine) {
|
||||
// NewServer 创建新的 API v1 服务器实例
|
||||
func NewServer(deviceManager *device.DeviceManager) *Server {
|
||||
return &Server{
|
||||
deviceManager: deviceManager,
|
||||
startTime: time.Now(),
|
||||
version: "1.0.0",
|
||||
}
|
||||
}
|
||||
|
||||
// SetupRoutes 设置 API v1 路由
|
||||
func (s *Server) SetupRoutes(r *gin.Engine) {
|
||||
r.StaticFile("/", "./static/index.html")
|
||||
r.Static("/static", "./static")
|
||||
|
||||
api := r.Group("/api")
|
||||
// API v1 路由组
|
||||
v2 := r.Group("/api/v1")
|
||||
{
|
||||
// 手型设置 API
|
||||
api.POST("/hand-type", HandleHandType)
|
||||
// 设备管理路由
|
||||
devices := v2.Group("/devices")
|
||||
{
|
||||
devices.GET("", s.handleGetDevices) // 获取所有设备列表
|
||||
devices.POST("", s.handleCreateDevice) // 创建新设备
|
||||
devices.GET("/:deviceId", s.handleGetDevice) // 获取设备详情
|
||||
devices.DELETE("/:deviceId", s.handleDeleteDevice) // 删除设备
|
||||
devices.PUT("/:deviceId/hand-type", s.handleSetHandType) // 设置手型
|
||||
|
||||
// 手指姿态 API
|
||||
api.POST("/fingers", HandleFingers)
|
||||
// 设备级别的功能路由
|
||||
deviceRoutes := devices.Group("/:deviceId")
|
||||
{
|
||||
// 姿态控制路由
|
||||
poses := deviceRoutes.Group("/poses")
|
||||
{
|
||||
poses.POST("/fingers", s.handleSetFingerPose) // 设置手指姿态
|
||||
poses.POST("/palm", s.handleSetPalmPose) // 设置手掌姿态
|
||||
poses.POST("/preset/:pose", s.handleSetPresetPose) // 设置预设姿势
|
||||
poses.POST("/reset", s.handleResetPose) // 重置姿态
|
||||
|
||||
// 掌部姿态 API
|
||||
api.POST("/palm", HandlePalm)
|
||||
// 新的预设姿势 API
|
||||
poses.GET("/presets", s.GetSupportedPresets) // 获取支持的预设姿势列表
|
||||
poses.POST("/presets/:presetName", s.ExecutePresetPose) // 执行预设姿势
|
||||
}
|
||||
|
||||
// 预设姿势 API
|
||||
api.POST("/preset/:pose", HandlePreset)
|
||||
// 动画控制路由
|
||||
animations := deviceRoutes.Group("/animations")
|
||||
{
|
||||
animations.GET("", s.handleGetAnimations) // 获取可用动画列表
|
||||
animations.POST("/start", s.handleStartAnimation) // 启动动画
|
||||
animations.POST("/stop", s.handleStopAnimation) // 停止动画
|
||||
animations.GET("/status", s.handleAnimationStatus) // 获取动画状态
|
||||
}
|
||||
|
||||
// 动画控制 API
|
||||
api.POST("/animation", HandleAnimation)
|
||||
// 传感器数据路由
|
||||
sensors := deviceRoutes.Group("/sensors")
|
||||
{
|
||||
sensors.GET("", s.handleGetSensors) // 获取所有传感器数据
|
||||
sensors.GET("/:sensorId", s.handleGetSensorData) // 获取特定传感器数据
|
||||
}
|
||||
|
||||
// 获取传感器数据 API
|
||||
api.GET("/sensors", HandleSensors)
|
||||
// 设备状态路由
|
||||
deviceRoutes.GET("/status", s.handleGetDeviceStatus) // 获取设备状态
|
||||
}
|
||||
}
|
||||
|
||||
// 系统状态 API
|
||||
api.GET("/status", HandleStatus)
|
||||
|
||||
// 获取可用接口列表 API
|
||||
api.GET("/interfaces", HandleInterfaces)
|
||||
|
||||
// 获取手型配置 API
|
||||
api.GET("/hand-configs", HandleHandConfigs)
|
||||
|
||||
// 健康检查端点
|
||||
api.GET("/health", HandleHealth)
|
||||
// 系统管理路由
|
||||
system := v2.Group("/system")
|
||||
{
|
||||
system.GET("/models", s.handleGetSupportedModels) // 获取支持的设备型号
|
||||
system.GET("/status", s.handleGetSystemStatus) // 获取系统状态
|
||||
system.GET("/health", s.handleHealthCheck) // 健康检查
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,4 +1,4 @@
|
||||
package api2
|
||||
package api
|
||||
|
||||
import (
|
||||
"fmt"
|
@ -1,4 +1,4 @@
|
||||
package api2
|
||||
package api
|
||||
|
||||
import (
|
||||
"net/http"
|
111
api2/models.go
111
api2/models.go
@ -1,111 +0,0 @@
|
||||
package api2
|
||||
|
||||
import (
|
||||
"hands/device"
|
||||
"time"
|
||||
)
|
||||
|
||||
// ===== 通用响应模型 =====
|
||||
|
||||
// ApiResponse 统一 API 响应格式(保持与原 API 兼容)
|
||||
type ApiResponse struct {
|
||||
Status string `json:"status"`
|
||||
Message string `json:"message,omitempty"`
|
||||
Error string `json:"error,omitempty"`
|
||||
Data any `json:"data,omitempty"`
|
||||
}
|
||||
|
||||
// ===== 设备管理相关模型 =====
|
||||
|
||||
// DeviceCreateRequest 创建设备请求
|
||||
type DeviceCreateRequest struct {
|
||||
ID string `json:"id" binding:"required"`
|
||||
Model string `json:"model" binding:"required"`
|
||||
Config map[string]any `json:"config"`
|
||||
HandType string `json:"handType,omitempty"` // "left" 或 "right"
|
||||
}
|
||||
|
||||
// DeviceInfo 设备信息响应
|
||||
type DeviceInfo struct {
|
||||
ID string `json:"id"`
|
||||
Model string `json:"model"`
|
||||
HandType string `json:"handType"`
|
||||
Status device.DeviceStatus `json:"status"`
|
||||
}
|
||||
|
||||
// DeviceListResponse 设备列表响应
|
||||
type DeviceListResponse struct {
|
||||
Devices []DeviceInfo `json:"devices"`
|
||||
Total int `json:"total"`
|
||||
}
|
||||
|
||||
// HandTypeRequest 手型设置请求
|
||||
type HandTypeRequest struct {
|
||||
HandType string `json:"handType" binding:"required,oneof=left right"`
|
||||
}
|
||||
|
||||
// ===== 姿态控制相关模型 =====
|
||||
|
||||
// FingerPoseRequest 手指姿态设置请求
|
||||
type FingerPoseRequest struct {
|
||||
Pose []byte `json:"pose" binding:"required,len=6"`
|
||||
}
|
||||
|
||||
// PalmPoseRequest 手掌姿态设置请求
|
||||
type PalmPoseRequest struct {
|
||||
Pose []byte `json:"pose" binding:"required,len=4"`
|
||||
}
|
||||
|
||||
// ===== 动画控制相关模型 =====
|
||||
|
||||
// AnimationStartRequest 动画启动请求
|
||||
type AnimationStartRequest struct {
|
||||
Name string `json:"name" binding:"required"`
|
||||
SpeedMs int `json:"speedMs,omitempty"`
|
||||
}
|
||||
|
||||
// AnimationStatusResponse 动画状态响应
|
||||
type AnimationStatusResponse struct {
|
||||
IsRunning bool `json:"isRunning"`
|
||||
CurrentName string `json:"currentName,omitempty"`
|
||||
AvailableList []string `json:"availableList"`
|
||||
}
|
||||
|
||||
// ===== 传感器相关模型 =====
|
||||
|
||||
// SensorDataResponse 传感器数据响应
|
||||
type SensorDataResponse struct {
|
||||
SensorID string `json:"sensorId"`
|
||||
Timestamp time.Time `json:"timestamp"`
|
||||
Values map[string]any `json:"values"`
|
||||
}
|
||||
|
||||
// SensorListResponse 传感器列表响应
|
||||
type SensorListResponse struct {
|
||||
Sensors []SensorDataResponse `json:"sensors"`
|
||||
Total int `json:"total"`
|
||||
}
|
||||
|
||||
// ===== 系统管理相关模型 =====
|
||||
|
||||
// SystemStatusResponse 系统状态响应
|
||||
type SystemStatusResponse struct {
|
||||
TotalDevices int `json:"totalDevices"`
|
||||
ActiveDevices int `json:"activeDevices"`
|
||||
SupportedModels []string `json:"supportedModels"`
|
||||
Devices map[string]DeviceInfo `json:"devices"`
|
||||
Uptime time.Duration `json:"uptime"`
|
||||
}
|
||||
|
||||
// SupportedModelsResponse 支持的设备型号响应
|
||||
type SupportedModelsResponse struct {
|
||||
Models []string `json:"models"`
|
||||
Total int `json:"total"`
|
||||
}
|
||||
|
||||
// HealthResponse 健康检查响应
|
||||
type HealthResponse struct {
|
||||
Status string `json:"status"`
|
||||
Timestamp time.Time `json:"timestamp"`
|
||||
Version string `json:"version,omitempty"`
|
||||
}
|
@ -1,88 +0,0 @@
|
||||
package api2
|
||||
|
||||
import (
|
||||
"hands/device"
|
||||
"time"
|
||||
|
||||
"github.com/gin-gonic/gin"
|
||||
)
|
||||
|
||||
// Server API v2 服务器结构体
|
||||
type Server struct {
|
||||
deviceManager *device.DeviceManager
|
||||
startTime time.Time
|
||||
version string
|
||||
}
|
||||
|
||||
// NewServer 创建新的 API v2 服务器实例
|
||||
func NewServer(deviceManager *device.DeviceManager) *Server {
|
||||
return &Server{
|
||||
deviceManager: deviceManager,
|
||||
startTime: time.Now(),
|
||||
version: "2.0.0",
|
||||
}
|
||||
}
|
||||
|
||||
// SetupRoutes 设置 API v2 路由
|
||||
func (s *Server) SetupRoutes(r *gin.Engine) {
|
||||
r.StaticFile("/", "./static/index.html")
|
||||
r.Static("/static", "./static")
|
||||
|
||||
// API v2 路由组
|
||||
v2 := r.Group("/api/v2")
|
||||
{
|
||||
// 设备管理路由
|
||||
devices := v2.Group("/devices")
|
||||
{
|
||||
devices.GET("", s.handleGetDevices) // 获取所有设备列表
|
||||
devices.POST("", s.handleCreateDevice) // 创建新设备
|
||||
devices.GET("/:deviceId", s.handleGetDevice) // 获取设备详情
|
||||
devices.DELETE("/:deviceId", s.handleDeleteDevice) // 删除设备
|
||||
devices.PUT("/:deviceId/hand-type", s.handleSetHandType) // 设置手型
|
||||
|
||||
// 设备级别的功能路由
|
||||
deviceRoutes := devices.Group("/:deviceId")
|
||||
{
|
||||
// 姿态控制路由
|
||||
poses := deviceRoutes.Group("/poses")
|
||||
{
|
||||
poses.POST("/fingers", s.handleSetFingerPose) // 设置手指姿态
|
||||
poses.POST("/palm", s.handleSetPalmPose) // 设置手掌姿态
|
||||
poses.POST("/preset/:pose", s.handleSetPresetPose) // 设置预设姿势
|
||||
poses.POST("/reset", s.handleResetPose) // 重置姿态
|
||||
|
||||
// 新的预设姿势 API
|
||||
poses.GET("/presets", s.GetSupportedPresets) // 获取支持的预设姿势列表
|
||||
poses.POST("/presets/:presetName", s.ExecutePresetPose) // 执行预设姿势
|
||||
}
|
||||
|
||||
// 动画控制路由
|
||||
animations := deviceRoutes.Group("/animations")
|
||||
{
|
||||
animations.GET("", s.handleGetAnimations) // 获取可用动画列表
|
||||
animations.POST("/start", s.handleStartAnimation) // 启动动画
|
||||
animations.POST("/stop", s.handleStopAnimation) // 停止动画
|
||||
animations.GET("/status", s.handleAnimationStatus) // 获取动画状态
|
||||
}
|
||||
|
||||
// 传感器数据路由
|
||||
sensors := deviceRoutes.Group("/sensors")
|
||||
{
|
||||
sensors.GET("", s.handleGetSensors) // 获取所有传感器数据
|
||||
sensors.GET("/:sensorId", s.handleGetSensorData) // 获取特定传感器数据
|
||||
}
|
||||
|
||||
// 设备状态路由
|
||||
deviceRoutes.GET("/status", s.handleGetDeviceStatus) // 获取设备状态
|
||||
}
|
||||
}
|
||||
|
||||
// 系统管理路由
|
||||
system := v2.Group("/system")
|
||||
{
|
||||
system.GET("/models", s.handleGetSupportedModels) // 获取支持的设备型号
|
||||
system.GET("/status", s.handleGetSystemStatus) // 获取系统状态
|
||||
system.GET("/health", s.handleHealthCheck) // 健康检查
|
||||
}
|
||||
}
|
||||
}
|
4
main.go
4
main.go
@ -2,7 +2,7 @@ package main
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"hands/api2"
|
||||
"hands/api"
|
||||
"hands/cli"
|
||||
"hands/config"
|
||||
"hands/device"
|
||||
@ -95,7 +95,7 @@ func main() {
|
||||
models.RegisterDeviceTypes()
|
||||
|
||||
// 设置 API 路由
|
||||
api2.NewServer(device.NewDeviceManager()).SetupRoutes(r)
|
||||
api.NewServer(device.NewDeviceManager()).SetupRoutes(r)
|
||||
|
||||
// 启动服务器
|
||||
log.Printf("🌐 CAN 控制服务运行在 http://localhost:%s", config.Config.WebPort)
|
||||
|
Loading…
x
Reference in New Issue
Block a user