1347 lines
36 KiB
Go
1347 lines
36 KiB
Go
package main
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import (
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"bytes"
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"encoding/json"
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"flag"
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"fmt"
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"log"
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"math/rand"
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"net/http"
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"os"
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"strings"
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"sync"
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"time"
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"github.com/gin-contrib/cors"
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"github.com/gin-gonic/gin"
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)
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const HAND_TYPE_LEFT = 0x28
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const HAND_TYPE_RIGHT = 0x27
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// API 请求结构体 - 添加手型支持
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type FingerPoseRequest struct {
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Interface string `json:"interface,omitempty"`
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Pose []byte `json:"pose" binding:"required,len=6"`
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HandType string `json:"handType,omitempty"` // 新增: 手型类型
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HandId uint32 `json:"handId,omitempty"` // 新增: CAN ID
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}
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type PalmPoseRequest struct {
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Interface string `json:"interface,omitempty"`
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Pose []byte `json:"pose" binding:"required,len=4"`
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HandType string `json:"handType,omitempty"` // 新增: 手型类型
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HandId uint32 `json:"handId,omitempty"` // 新增: CAN ID
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}
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type AnimationRequest struct {
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Interface string `json:"interface,omitempty"`
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Type string `json:"type" binding:"required,oneof=wave sway stop"`
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Speed int `json:"speed" binding:"min=0,max=2000"`
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HandType string `json:"handType,omitempty"` // 新增: 手型类型
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HandId uint32 `json:"handId,omitempty"` // 新增: CAN ID
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}
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// 新增: 手型设置请求
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type HandTypeRequest struct {
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Interface string `json:"interface" binding:"required"`
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HandType string `json:"handType" binding:"required,oneof=left right"`
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HandId uint32 `json:"handId" binding:"required"`
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}
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// CAN 服务请求结构体
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type CanMessage struct {
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Interface string `json:"interface"`
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ID uint32 `json:"id"`
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Data []byte `json:"data"`
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}
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// 传感器数据结构体
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type SensorData struct {
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Interface string `json:"interface"`
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Thumb int `json:"thumb"`
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Index int `json:"index"`
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Middle int `json:"middle"`
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Ring int `json:"ring"`
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Pinky int `json:"pinky"`
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PalmPosition []byte `json:"palmPosition"`
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LastUpdate time.Time `json:"lastUpdate"`
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}
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// API 响应结构体
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type ApiResponse struct {
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Status string `json:"status"`
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Message string `json:"message,omitempty"`
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Error string `json:"error,omitempty"`
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Data interface{} `json:"data,omitempty"`
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}
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// 配置结构体
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type Config struct {
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CanServiceURL string
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WebPort string
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DefaultInterface string
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AvailableInterfaces []string
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}
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// 手型配置结构体
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type HandConfig struct {
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HandType string `json:"handType"`
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HandId uint32 `json:"handId"`
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}
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// 全局变量
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var (
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sensorDataMap map[string]*SensorData // 每个接口的传感器数据
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sensorMutex sync.RWMutex
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animationActive map[string]bool // 每个接口的动画状态
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animationMutex sync.Mutex
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stopAnimationMap map[string]chan struct{} // 每个接口的停止动画通道
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handConfigs map[string]*HandConfig // 每个接口的手型配置
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handConfigMutex sync.RWMutex
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config *Config
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serverStartTime time.Time
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)
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// 解析配置
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func parseConfig() *Config {
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cfg := &Config{}
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// 命令行参数
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var canInterfacesFlag string
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flag.StringVar(&cfg.CanServiceURL, "can-url", "http://10.211.55.7:8080", "CAN 服务的 URL")
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flag.StringVar(&cfg.WebPort, "port", "9099", "Web 服务的端口")
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flag.StringVar(&cfg.DefaultInterface, "interface", "", "默认 CAN 接口")
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flag.StringVar(&canInterfacesFlag, "can-interfaces", "", "支持的 CAN 接口列表,用逗号分隔 (例如: can0,can1,vcan0)")
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flag.Parse()
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// 环境变量覆盖命令行参数
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if envURL := os.Getenv("CAN_SERVICE_URL"); envURL != "" {
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cfg.CanServiceURL = envURL
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}
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if envPort := os.Getenv("WEB_PORT"); envPort != "" {
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cfg.WebPort = envPort
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}
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if envInterface := os.Getenv("DEFAULT_INTERFACE"); envInterface != "" {
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cfg.DefaultInterface = envInterface
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}
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if envInterfaces := os.Getenv("CAN_INTERFACES"); envInterfaces != "" {
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canInterfacesFlag = envInterfaces
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}
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// 解析可用接口
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if canInterfacesFlag != "" {
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cfg.AvailableInterfaces = strings.Split(canInterfacesFlag, ",")
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// 清理空白字符
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for i, iface := range cfg.AvailableInterfaces {
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cfg.AvailableInterfaces[i] = strings.TrimSpace(iface)
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}
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}
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// 如果没有指定可用接口,从CAN服务获取
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if len(cfg.AvailableInterfaces) == 0 {
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log.Println("🔍 未指定可用接口,将从 CAN 服务获取...")
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cfg.AvailableInterfaces = getAvailableInterfacesFromCanService(cfg.CanServiceURL)
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}
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// 设置默认接口
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if cfg.DefaultInterface == "" && len(cfg.AvailableInterfaces) > 0 {
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cfg.DefaultInterface = cfg.AvailableInterfaces[0]
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}
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return cfg
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}
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// 从CAN服务获取可用接口
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func getAvailableInterfacesFromCanService(canServiceURL string) []string {
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resp, err := http.Get(canServiceURL + "/api/interfaces")
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if err != nil {
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log.Printf("⚠️ 无法从 CAN 服务获取接口列表: %v,使用默认配置", err)
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return []string{"can0", "can1"} // 默认接口
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}
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defer resp.Body.Close()
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var apiResp ApiResponse
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if err := json.NewDecoder(resp.Body).Decode(&apiResp); err != nil {
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log.Printf("⚠️ 解析 CAN 服务接口响应失败: %v,使用默认配置", err)
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return []string{"can0", "can1"}
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}
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if data, ok := apiResp.Data.(map[string]interface{}); ok {
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if configuredPorts, ok := data["configuredPorts"].([]interface{}); ok {
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interfaces := make([]string, 0, len(configuredPorts))
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for _, port := range configuredPorts {
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if portStr, ok := port.(string); ok {
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interfaces = append(interfaces, portStr)
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}
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}
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if len(interfaces) > 0 {
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log.Printf("✅ 从 CAN 服务获取到接口: %v", interfaces)
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return interfaces
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}
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}
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}
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log.Println("⚠️ 无法从 CAN 服务获取有效接口,使用默认配置")
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return []string{"can0", "can1"}
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}
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// 验证接口是否可用
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func isValidInterface(ifName string) bool {
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for _, validIface := range config.AvailableInterfaces {
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if ifName == validIface {
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return true
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}
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}
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return false
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}
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// 获取或创建手型配置
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func getHandConfig(ifName string) *HandConfig {
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handConfigMutex.RLock()
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if handConfig, exists := handConfigs[ifName]; exists {
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handConfigMutex.RUnlock()
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return handConfig
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}
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handConfigMutex.RUnlock()
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// 创建默认配置
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handConfigMutex.Lock()
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defer handConfigMutex.Unlock()
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// 再次检查(双重检查锁定)
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if handConfig, exists := handConfigs[ifName]; exists {
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return handConfig
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}
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// 创建默认配置(右手)
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handConfigs[ifName] = &HandConfig{
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HandType: "right",
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HandId: HAND_TYPE_RIGHT,
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}
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log.Printf("🆕 为接口 %s 创建默认手型配置: 右手 (0x%X)", ifName, HAND_TYPE_RIGHT)
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return handConfigs[ifName]
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}
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// 设置手型配置
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func setHandConfig(ifName, handType string, handId uint32) {
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handConfigMutex.Lock()
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defer handConfigMutex.Unlock()
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handConfigs[ifName] = &HandConfig{
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HandType: handType,
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HandId: handId,
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}
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log.Printf("🔧 接口 %s 手型配置已更新: %s (0x%X)", ifName, handType, handId)
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}
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// 解析手型参数
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func parseHandType(handType string, handId uint32, ifName string) uint32 {
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// 如果提供了有效的handId,直接使用
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if handId != 0 {
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return handId
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}
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// 根据handType字符串确定ID
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switch strings.ToLower(handType) {
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case "left":
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return HAND_TYPE_LEFT
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case "right":
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return HAND_TYPE_RIGHT
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default:
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// 使用接口的配置
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handConfig := getHandConfig(ifName)
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return handConfig.HandId
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}
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}
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// 初始化服务
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func initService() {
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log.Printf("🔧 服务配置:")
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log.Printf(" - CAN 服务 URL: %s", config.CanServiceURL)
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log.Printf(" - Web 端口: %s", config.WebPort)
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log.Printf(" - 可用接口: %v", config.AvailableInterfaces)
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log.Printf(" - 默认接口: %s", config.DefaultInterface)
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// 初始化传感器数据映射
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sensorDataMap = make(map[string]*SensorData)
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for _, ifName := range config.AvailableInterfaces {
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sensorDataMap[ifName] = &SensorData{
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Interface: ifName,
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Thumb: 0,
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Index: 0,
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Middle: 0,
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Ring: 0,
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Pinky: 0,
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PalmPosition: []byte{128, 128, 128, 128},
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LastUpdate: time.Now(),
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}
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}
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// 初始化动画状态映射
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animationActive = make(map[string]bool)
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stopAnimationMap = make(map[string]chan struct{})
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for _, ifName := range config.AvailableInterfaces {
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animationActive[ifName] = false
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stopAnimationMap[ifName] = make(chan struct{}, 1)
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}
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// 初始化手型配置映射
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handConfigs = make(map[string]*HandConfig)
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log.Println("✅ 控制服务初始化完成")
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}
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// 发送请求到 CAN 服务
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func sendToCanService(msg CanMessage) error {
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jsonData, err := json.Marshal(msg)
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if err != nil {
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return fmt.Errorf("JSON 编码错误: %v", err)
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}
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resp, err := http.Post(config.CanServiceURL+"/api/can", "application/json", bytes.NewBuffer(jsonData))
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if err != nil {
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||
return fmt.Errorf("CAN 服务请求失败: %v", err)
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||
}
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defer resp.Body.Close()
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if resp.StatusCode != http.StatusOK {
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||
var errResp ApiResponse
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||
if err := json.NewDecoder(resp.Body).Decode(&errResp); err != nil {
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||
return fmt.Errorf("CAN 服务返回错误: HTTP %d", resp.StatusCode)
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||
}
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||
return fmt.Errorf("CAN 服务返回错误: %s", errResp.Error)
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||
}
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||
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return nil
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}
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// 发送手指姿态指令 - 支持手型参数
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func sendFingerPose(ifName string, pose []byte, handType string, handId uint32) error {
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if len(pose) != 6 {
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return fmt.Errorf("无效的姿态数据长度,需要 6 个字节")
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||
}
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||
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||
// 如果未指定接口,使用默认接口
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||
if ifName == "" {
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ifName = config.DefaultInterface
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||
}
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||
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||
// 验证接口
|
||
if !isValidInterface(ifName) {
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||
return fmt.Errorf("无效的接口 %s,可用接口: %v", ifName, config.AvailableInterfaces)
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}
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|
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// 解析手型ID
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canId := parseHandType(handType, handId, ifName)
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||
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||
// 添加随机扰动
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perturbedPose := make([]byte, len(pose))
|
||
for i, v := range pose {
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||
perturbedPose[i] = perturb(v, 5)
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||
}
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||
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// 构造 CAN 消息
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msg := CanMessage{
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||
Interface: ifName,
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ID: canId, // 使用动态的手型ID
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||
Data: append([]byte{0x01}, perturbedPose...),
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}
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||
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err := sendToCanService(msg)
|
||
if err == nil {
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||
handTypeName := "右手"
|
||
if canId == HAND_TYPE_LEFT {
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handTypeName = "左手"
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}
|
||
log.Printf("✅ %s (%s, 0x%X) 手指动作已发送: [%X %X %X %X %X %X]",
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ifName, handTypeName, canId, perturbedPose[0], perturbedPose[1], perturbedPose[2],
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perturbedPose[3], perturbedPose[4], perturbedPose[5])
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||
} else {
|
||
log.Printf("❌ %s 手指控制发送失败: %v", ifName, err)
|
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}
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||
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return err
|
||
}
|
||
|
||
// 发送掌部姿态指令 - 支持手型参数
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||
func sendPalmPose(ifName string, pose []byte, handType string, handId uint32) error {
|
||
if len(pose) != 4 {
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||
return fmt.Errorf("无效的姿态数据长度,需要 4 个字节")
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||
}
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||
|
||
// 如果未指定接口,使用默认接口
|
||
if ifName == "" {
|
||
ifName = config.DefaultInterface
|
||
}
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||
|
||
// 验证接口
|
||
if !isValidInterface(ifName) {
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||
return fmt.Errorf("无效的接口 %s,可用接口: %v", ifName, config.AvailableInterfaces)
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||
}
|
||
|
||
// 解析手型ID
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canId := parseHandType(handType, handId, ifName)
|
||
|
||
// 添加随机扰动
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||
perturbedPose := make([]byte, len(pose))
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||
for i, v := range pose {
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||
perturbedPose[i] = perturb(v, 8)
|
||
}
|
||
|
||
// 构造 CAN 消息
|
||
msg := CanMessage{
|
||
Interface: ifName,
|
||
ID: canId, // 使用动态的手型ID
|
||
Data: append([]byte{0x04}, perturbedPose...),
|
||
}
|
||
|
||
err := sendToCanService(msg)
|
||
if err == nil {
|
||
handTypeName := "右手"
|
||
if canId == HAND_TYPE_LEFT {
|
||
handTypeName = "左手"
|
||
}
|
||
log.Printf("✅ %s (%s, 0x%X) 掌部姿态已发送: [%X %X %X %X]",
|
||
ifName, handTypeName, canId, perturbedPose[0], perturbedPose[1], perturbedPose[2], perturbedPose[3])
|
||
|
||
// 更新传感器数据中的掌部位置
|
||
sensorMutex.Lock()
|
||
if sensorData, exists := sensorDataMap[ifName]; exists {
|
||
copy(sensorData.PalmPosition, perturbedPose)
|
||
sensorData.LastUpdate = time.Now()
|
||
}
|
||
sensorMutex.Unlock()
|
||
} else {
|
||
log.Printf("❌ %s 掌部控制发送失败: %v", ifName, err)
|
||
}
|
||
|
||
return err
|
||
}
|
||
|
||
// 在 base 基础上进行 ±delta 的扰动,范围限制在 [0, 255]
|
||
func perturb(base byte, delta int) byte {
|
||
offset := rand.Intn(2*delta+1) - delta
|
||
v := int(base) + offset
|
||
if v < 0 {
|
||
v = 0
|
||
}
|
||
if v > 255 {
|
||
v = 255
|
||
}
|
||
return byte(v)
|
||
}
|
||
|
||
// 执行波浪动画 - 支持手型参数
|
||
func startWaveAnimation(ifName string, speed int, handType string, handId uint32) {
|
||
if speed <= 0 {
|
||
speed = 500 // 默认速度
|
||
}
|
||
|
||
// 如果未指定接口,使用默认接口
|
||
if ifName == "" {
|
||
ifName = config.DefaultInterface
|
||
}
|
||
|
||
// 验证接口
|
||
if !isValidInterface(ifName) {
|
||
log.Printf("❌ 无法启动波浪动画: 无效的接口 %s", ifName)
|
||
return
|
||
}
|
||
|
||
animationMutex.Lock()
|
||
|
||
// 如果已经有动画在运行,先停止它
|
||
if animationActive[ifName] {
|
||
select {
|
||
case stopAnimationMap[ifName] <- struct{}{}:
|
||
// 发送成功
|
||
default:
|
||
// 通道已满,无需发送
|
||
}
|
||
|
||
stopAnimationMap[ifName] = make(chan struct{}, 1)
|
||
}
|
||
|
||
animationActive[ifName] = true
|
||
animationMutex.Unlock()
|
||
|
||
currentStopChannel := stopAnimationMap[ifName]
|
||
|
||
go func() {
|
||
defer func() {
|
||
animationMutex.Lock()
|
||
animationActive[ifName] = false
|
||
animationMutex.Unlock()
|
||
log.Printf("👋 %s 波浪动画已完成", ifName)
|
||
}()
|
||
|
||
fingerOrder := []int{0, 1, 2, 3, 4, 5}
|
||
open := byte(64) // 0x40
|
||
close := byte(192) // 0xC0
|
||
|
||
log.Printf("🚀 开始 %s 波浪动画", ifName)
|
||
|
||
// 动画循环
|
||
for {
|
||
select {
|
||
case <-currentStopChannel:
|
||
log.Printf("🛑 %s 波浪动画被用户停止", ifName)
|
||
return
|
||
default:
|
||
// 波浪张开
|
||
for _, idx := range fingerOrder {
|
||
pose := make([]byte, 6)
|
||
for j := 0; j < 6; j++ {
|
||
if j == idx {
|
||
pose[j] = open
|
||
} else {
|
||
pose[j] = close
|
||
}
|
||
}
|
||
|
||
if err := sendFingerPose(ifName, pose, handType, handId); err != nil {
|
||
log.Printf("%s 动画发送失败: %v", ifName, err)
|
||
return
|
||
}
|
||
|
||
delay := time.Duration(speed) * time.Millisecond
|
||
|
||
select {
|
||
case <-currentStopChannel:
|
||
log.Printf("🛑 %s 波浪动画被用户停止", ifName)
|
||
return
|
||
case <-time.After(delay):
|
||
// 继续执行
|
||
}
|
||
}
|
||
|
||
// 波浪握拳
|
||
for _, idx := range fingerOrder {
|
||
pose := make([]byte, 6)
|
||
for j := 0; j < 6; j++ {
|
||
if j == idx {
|
||
pose[j] = close
|
||
} else {
|
||
pose[j] = open
|
||
}
|
||
}
|
||
|
||
if err := sendFingerPose(ifName, pose, handType, handId); err != nil {
|
||
log.Printf("%s 动画发送失败: %v", ifName, err)
|
||
return
|
||
}
|
||
|
||
delay := time.Duration(speed) * time.Millisecond
|
||
|
||
select {
|
||
case <-currentStopChannel:
|
||
log.Printf("🛑 %s 波浪动画被用户停止", ifName)
|
||
return
|
||
case <-time.After(delay):
|
||
// 继续执行
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}()
|
||
}
|
||
|
||
// 执行横向摆动动画 - 支持手型参数
|
||
func startSwayAnimation(ifName string, speed int, handType string, handId uint32) {
|
||
if speed <= 0 {
|
||
speed = 500 // 默认速度
|
||
}
|
||
|
||
// 如果未指定接口,使用默认接口
|
||
if ifName == "" {
|
||
ifName = config.DefaultInterface
|
||
}
|
||
|
||
// 验证接口
|
||
if !isValidInterface(ifName) {
|
||
log.Printf("❌ 无法启动摆动动画: 无效的接口 %s", ifName)
|
||
return
|
||
}
|
||
|
||
animationMutex.Lock()
|
||
|
||
if animationActive[ifName] {
|
||
select {
|
||
case stopAnimationMap[ifName] <- struct{}{}:
|
||
// 发送成功
|
||
default:
|
||
// 通道已满,无需发送
|
||
}
|
||
|
||
stopAnimationMap[ifName] = make(chan struct{}, 1)
|
||
}
|
||
|
||
animationActive[ifName] = true
|
||
animationMutex.Unlock()
|
||
|
||
currentStopChannel := stopAnimationMap[ifName]
|
||
|
||
go func() {
|
||
defer func() {
|
||
animationMutex.Lock()
|
||
animationActive[ifName] = false
|
||
animationMutex.Unlock()
|
||
log.Printf("🔄 %s 横向摆动动画已完成", ifName)
|
||
}()
|
||
|
||
leftPose := []byte{48, 48, 48, 48} // 0x30
|
||
rightPose := []byte{208, 208, 208, 208} // 0xD0
|
||
|
||
log.Printf("🚀 开始 %s 横向摆动动画", ifName)
|
||
|
||
// 动画循环
|
||
for {
|
||
select {
|
||
case <-currentStopChannel:
|
||
log.Printf("🛑 %s 横向摆动动画被用户停止", ifName)
|
||
return
|
||
default:
|
||
// 向左移动
|
||
if err := sendPalmPose(ifName, leftPose, handType, handId); err != nil {
|
||
log.Printf("%s 动画发送失败: %v", ifName, err)
|
||
return
|
||
}
|
||
|
||
delay := time.Duration(speed) * time.Millisecond
|
||
|
||
select {
|
||
case <-currentStopChannel:
|
||
log.Printf("🛑 %s 横向摆动动画被用户停止", ifName)
|
||
return
|
||
case <-time.After(delay):
|
||
// 继续执行
|
||
}
|
||
|
||
// 向右移动
|
||
if err := sendPalmPose(ifName, rightPose, handType, handId); err != nil {
|
||
log.Printf("%s 动画发送失败: %v", ifName, err)
|
||
return
|
||
}
|
||
|
||
select {
|
||
case <-currentStopChannel:
|
||
log.Printf("🛑 %s 横向摆动动画被用户停止", ifName)
|
||
return
|
||
case <-time.After(delay):
|
||
// 继续执行
|
||
}
|
||
}
|
||
}
|
||
}()
|
||
}
|
||
|
||
// 停止所有动画
|
||
func stopAllAnimations(ifName string) {
|
||
// 如果未指定接口,停止所有接口的动画
|
||
if ifName == "" {
|
||
for _, validIface := range config.AvailableInterfaces {
|
||
stopAllAnimations(validIface)
|
||
}
|
||
return
|
||
}
|
||
|
||
// 验证接口
|
||
if !isValidInterface(ifName) {
|
||
log.Printf("⚠️ 尝试停止无效接口的动画: %s", ifName)
|
||
return
|
||
}
|
||
|
||
animationMutex.Lock()
|
||
defer animationMutex.Unlock()
|
||
|
||
if animationActive[ifName] {
|
||
select {
|
||
case stopAnimationMap[ifName] <- struct{}{}:
|
||
log.Printf("✅ 已发送停止 %s 动画信号", ifName)
|
||
default:
|
||
stopAnimationMap[ifName] = make(chan struct{}, 1)
|
||
stopAnimationMap[ifName] <- struct{}{}
|
||
log.Printf("⚠️ %s 通道重置后发送了停止信号", ifName)
|
||
}
|
||
|
||
animationActive[ifName] = false
|
||
|
||
go func() {
|
||
time.Sleep(100 * time.Millisecond)
|
||
resetToDefaultPose(ifName)
|
||
}()
|
||
} else {
|
||
log.Printf("ℹ️ %s 当前没有运行中的动画", ifName)
|
||
}
|
||
}
|
||
|
||
// 重置到默认姿势
|
||
func resetToDefaultPose(ifName string) {
|
||
// 如果未指定接口,重置所有接口
|
||
if ifName == "" {
|
||
for _, validIface := range config.AvailableInterfaces {
|
||
resetToDefaultPose(validIface)
|
||
}
|
||
return
|
||
}
|
||
|
||
// 验证接口
|
||
if !isValidInterface(ifName) {
|
||
log.Printf("⚠️ 尝试重置无效接口: %s", ifName)
|
||
return
|
||
}
|
||
|
||
defaultFingerPose := []byte{64, 64, 64, 64, 64, 64}
|
||
defaultPalmPose := []byte{128, 128, 128, 128}
|
||
|
||
// 获取当前接口的手型配置
|
||
handConfig := getHandConfig(ifName)
|
||
|
||
if err := sendFingerPose(ifName, defaultFingerPose, handConfig.HandType, handConfig.HandId); err != nil {
|
||
log.Printf("%s 重置手指姿势失败: %v", ifName, err)
|
||
}
|
||
|
||
if err := sendPalmPose(ifName, defaultPalmPose, handConfig.HandType, handConfig.HandId); err != nil {
|
||
log.Printf("%s 重置掌部姿势失败: %v", ifName, err)
|
||
}
|
||
|
||
log.Printf("✅ 已重置 %s 到默认姿势", ifName)
|
||
}
|
||
|
||
// 读取传感器数据 (模拟)
|
||
func readSensorData() {
|
||
go func() {
|
||
for {
|
||
sensorMutex.Lock()
|
||
// 为每个接口模拟压力数据 (0-100)
|
||
for _, ifName := range config.AvailableInterfaces {
|
||
if sensorData, exists := sensorDataMap[ifName]; exists {
|
||
sensorData.Thumb = rand.Intn(101)
|
||
sensorData.Index = rand.Intn(101)
|
||
sensorData.Middle = rand.Intn(101)
|
||
sensorData.Ring = rand.Intn(101)
|
||
sensorData.Pinky = rand.Intn(101)
|
||
sensorData.LastUpdate = time.Now()
|
||
}
|
||
}
|
||
sensorMutex.Unlock()
|
||
|
||
time.Sleep(500 * time.Millisecond)
|
||
}
|
||
}()
|
||
}
|
||
|
||
// 检查 CAN 服务状态
|
||
func checkCanServiceStatus() map[string]bool {
|
||
resp, err := http.Get(config.CanServiceURL + "/api/status")
|
||
if err != nil {
|
||
log.Printf("❌ CAN 服务状态检查失败: %v", err)
|
||
result := make(map[string]bool)
|
||
for _, ifName := range config.AvailableInterfaces {
|
||
result[ifName] = false
|
||
}
|
||
return result
|
||
}
|
||
defer resp.Body.Close()
|
||
|
||
if resp.StatusCode != http.StatusOK {
|
||
log.Printf("❌ CAN 服务返回非正常状态: %d", resp.StatusCode)
|
||
result := make(map[string]bool)
|
||
for _, ifName := range config.AvailableInterfaces {
|
||
result[ifName] = false
|
||
}
|
||
return result
|
||
}
|
||
|
||
var statusResp ApiResponse
|
||
if err := json.NewDecoder(resp.Body).Decode(&statusResp); err != nil {
|
||
log.Printf("❌ 解析 CAN 服务状态失败: %v", err)
|
||
result := make(map[string]bool)
|
||
for _, ifName := range config.AvailableInterfaces {
|
||
result[ifName] = false
|
||
}
|
||
return result
|
||
}
|
||
|
||
// 检查状态数据
|
||
result := make(map[string]bool)
|
||
for _, ifName := range config.AvailableInterfaces {
|
||
result[ifName] = false
|
||
}
|
||
|
||
// 从响应中获取各接口状态
|
||
if statusData, ok := statusResp.Data.(map[string]interface{}); ok {
|
||
if interfaces, ok := statusData["interfaces"].(map[string]interface{}); ok {
|
||
for ifName, ifStatus := range interfaces {
|
||
if status, ok := ifStatus.(map[string]interface{}); ok {
|
||
if active, ok := status["active"].(bool); ok {
|
||
result[ifName] = active
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
return result
|
||
}
|
||
|
||
// API 路由设置
|
||
func setupRoutes(r *gin.Engine) {
|
||
r.StaticFile("/", "./static/index.html")
|
||
r.Static("/static", "./static")
|
||
|
||
api := r.Group("/api")
|
||
{
|
||
// 手型设置 API - 新增
|
||
api.POST("/hand-type", func(c *gin.Context) {
|
||
var req HandTypeRequest
|
||
if err := c.ShouldBindJSON(&req); err != nil {
|
||
c.JSON(http.StatusBadRequest, ApiResponse{
|
||
Status: "error",
|
||
Error: "无效的手型设置请求: " + err.Error(),
|
||
})
|
||
return
|
||
}
|
||
|
||
// 验证接口
|
||
if !isValidInterface(req.Interface) {
|
||
c.JSON(http.StatusBadRequest, ApiResponse{
|
||
Status: "error",
|
||
Error: fmt.Sprintf("无效的接口 %s,可用接口: %v", req.Interface, config.AvailableInterfaces),
|
||
})
|
||
return
|
||
}
|
||
|
||
// 验证手型ID
|
||
if req.HandType == "left" && req.HandId != HAND_TYPE_LEFT {
|
||
req.HandId = HAND_TYPE_LEFT
|
||
} else if req.HandType == "right" && req.HandId != HAND_TYPE_RIGHT {
|
||
req.HandId = HAND_TYPE_RIGHT
|
||
}
|
||
|
||
// 设置手型配置
|
||
setHandConfig(req.Interface, req.HandType, req.HandId)
|
||
|
||
handTypeName := "右手"
|
||
if req.HandType == "left" {
|
||
handTypeName = "左手"
|
||
}
|
||
|
||
c.JSON(http.StatusOK, ApiResponse{
|
||
Status: "success",
|
||
Message: fmt.Sprintf("接口 %s 手型已设置为%s (0x%X)", req.Interface, handTypeName, req.HandId),
|
||
Data: map[string]interface{}{
|
||
"interface": req.Interface,
|
||
"handType": req.HandType,
|
||
"handId": req.HandId,
|
||
},
|
||
})
|
||
})
|
||
|
||
// 手指姿态 API - 更新支持手型
|
||
api.POST("/fingers", func(c *gin.Context) {
|
||
var req FingerPoseRequest
|
||
if err := c.ShouldBindJSON(&req); err != nil {
|
||
c.JSON(http.StatusBadRequest, ApiResponse{
|
||
Status: "error",
|
||
Error: "无效的手指姿态数据: " + err.Error(),
|
||
})
|
||
return
|
||
}
|
||
|
||
// 验证每个值是否在范围内
|
||
for _, v := range req.Pose {
|
||
if v < 0 || v > 255 {
|
||
c.JSON(http.StatusBadRequest, ApiResponse{
|
||
Status: "error",
|
||
Error: "手指姿态值必须在 0-255 范围内",
|
||
})
|
||
return
|
||
}
|
||
}
|
||
|
||
// 如果未指定接口,使用默认接口
|
||
if req.Interface == "" {
|
||
req.Interface = config.DefaultInterface
|
||
}
|
||
|
||
// 验证接口
|
||
if !isValidInterface(req.Interface) {
|
||
c.JSON(http.StatusBadRequest, ApiResponse{
|
||
Status: "error",
|
||
Error: fmt.Sprintf("无效的接口 %s,可用接口: %v", req.Interface, config.AvailableInterfaces),
|
||
})
|
||
return
|
||
}
|
||
|
||
stopAllAnimations(req.Interface)
|
||
|
||
if err := sendFingerPose(req.Interface, req.Pose, req.HandType, req.HandId); err != nil {
|
||
c.JSON(http.StatusInternalServerError, ApiResponse{
|
||
Status: "error",
|
||
Error: "发送手指姿态失败: " + err.Error(),
|
||
})
|
||
return
|
||
}
|
||
|
||
c.JSON(http.StatusOK, ApiResponse{
|
||
Status: "success",
|
||
Message: "手指姿态指令发送成功",
|
||
Data: map[string]interface{}{"interface": req.Interface, "pose": req.Pose},
|
||
})
|
||
})
|
||
|
||
// 掌部姿态 API - 更新支持手型
|
||
api.POST("/palm", func(c *gin.Context) {
|
||
var req PalmPoseRequest
|
||
if err := c.ShouldBindJSON(&req); err != nil {
|
||
c.JSON(http.StatusBadRequest, ApiResponse{
|
||
Status: "error",
|
||
Error: "无效的掌部姿态数据: " + err.Error(),
|
||
})
|
||
return
|
||
}
|
||
|
||
// 验证每个值是否在范围内
|
||
for _, v := range req.Pose {
|
||
if v < 0 || v > 255 {
|
||
c.JSON(http.StatusBadRequest, ApiResponse{
|
||
Status: "error",
|
||
Error: "掌部姿态值必须在 0-255 范围内",
|
||
})
|
||
return
|
||
}
|
||
}
|
||
|
||
// 如果未指定接口,使用默认接口
|
||
if req.Interface == "" {
|
||
req.Interface = config.DefaultInterface
|
||
}
|
||
|
||
// 验证接口
|
||
if !isValidInterface(req.Interface) {
|
||
c.JSON(http.StatusBadRequest, ApiResponse{
|
||
Status: "error",
|
||
Error: fmt.Sprintf("无效的接口 %s,可用接口: %v", req.Interface, config.AvailableInterfaces),
|
||
})
|
||
return
|
||
}
|
||
|
||
stopAllAnimations(req.Interface)
|
||
|
||
if err := sendPalmPose(req.Interface, req.Pose, req.HandType, req.HandId); err != nil {
|
||
c.JSON(http.StatusInternalServerError, ApiResponse{
|
||
Status: "error",
|
||
Error: "发送掌部姿态失败: " + err.Error(),
|
||
})
|
||
return
|
||
}
|
||
|
||
c.JSON(http.StatusOK, ApiResponse{
|
||
Status: "success",
|
||
Message: "掌部姿态指令发送成功",
|
||
Data: map[string]interface{}{"interface": req.Interface, "pose": req.Pose},
|
||
})
|
||
})
|
||
|
||
// 预设姿势 API - 更新支持手型
|
||
api.POST("/preset/:pose", func(c *gin.Context) {
|
||
pose := c.Param("pose")
|
||
|
||
// 从查询参数获取接口名称和手型
|
||
ifName := c.Query("interface")
|
||
handType := c.Query("handType")
|
||
|
||
if ifName == "" {
|
||
ifName = config.DefaultInterface
|
||
}
|
||
|
||
// 验证接口
|
||
if !isValidInterface(ifName) {
|
||
c.JSON(http.StatusBadRequest, ApiResponse{
|
||
Status: "error",
|
||
Error: fmt.Sprintf("无效的接口 %s,可用接口: %v", ifName, config.AvailableInterfaces),
|
||
})
|
||
return
|
||
}
|
||
|
||
stopAllAnimations(ifName)
|
||
|
||
var fingerPose []byte
|
||
var message string
|
||
|
||
switch pose {
|
||
case "fist":
|
||
fingerPose = []byte{64, 64, 64, 64, 64, 64}
|
||
message = "已设置握拳姿势"
|
||
case "open":
|
||
fingerPose = []byte{192, 192, 192, 192, 192, 192}
|
||
message = "已设置完全张开姿势"
|
||
case "pinch":
|
||
fingerPose = []byte{120, 120, 64, 64, 64, 64}
|
||
message = "已设置捏取姿势"
|
||
case "thumbsup":
|
||
fingerPose = []byte{64, 192, 192, 192, 192, 64}
|
||
message = "已设置竖起大拇指姿势"
|
||
case "point":
|
||
fingerPose = []byte{192, 64, 192, 192, 192, 64}
|
||
message = "已设置食指指点姿势"
|
||
// 数字手势
|
||
case "1":
|
||
fingerPose = []byte{192, 64, 192, 192, 192, 64}
|
||
message = "已设置数字1手势"
|
||
case "2":
|
||
fingerPose = []byte{192, 64, 64, 192, 192, 64}
|
||
message = "已设置数字2手势"
|
||
case "3":
|
||
fingerPose = []byte{192, 64, 64, 64, 192, 64}
|
||
message = "已设置数字3手势"
|
||
case "4":
|
||
fingerPose = []byte{192, 64, 64, 64, 64, 64}
|
||
message = "已设置数字4手势"
|
||
case "5":
|
||
fingerPose = []byte{192, 192, 192, 192, 192, 192}
|
||
message = "已设置数字5手势"
|
||
case "6":
|
||
fingerPose = []byte{64, 192, 192, 192, 192, 64}
|
||
message = "已设置数字6手势"
|
||
case "7":
|
||
fingerPose = []byte{64, 64, 192, 192, 192, 64}
|
||
message = "已设置数字7手势"
|
||
case "8":
|
||
fingerPose = []byte{64, 64, 64, 192, 192, 64}
|
||
message = "已设置数字8手势"
|
||
case "9":
|
||
fingerPose = []byte{64, 64, 64, 64, 192, 64}
|
||
message = "已设置数字9手势"
|
||
default:
|
||
c.JSON(http.StatusBadRequest, ApiResponse{
|
||
Status: "error",
|
||
Error: "无效的预设姿势",
|
||
})
|
||
return
|
||
}
|
||
|
||
// 解析手型ID(从查询参数或使用接口配置)
|
||
handId := uint32(0)
|
||
if handType != "" {
|
||
handId = parseHandType(handType, 0, ifName)
|
||
}
|
||
|
||
if err := sendFingerPose(ifName, fingerPose, handType, handId); err != nil {
|
||
c.JSON(http.StatusInternalServerError, ApiResponse{
|
||
Status: "error",
|
||
Error: "设置预设姿势失败: " + err.Error(),
|
||
})
|
||
return
|
||
}
|
||
|
||
c.JSON(http.StatusOK, ApiResponse{
|
||
Status: "success",
|
||
Message: message,
|
||
Data: map[string]interface{}{"interface": ifName, "pose": fingerPose},
|
||
})
|
||
})
|
||
|
||
// 动画控制 API - 更新支持手型
|
||
api.POST("/animation", func(c *gin.Context) {
|
||
var req AnimationRequest
|
||
if err := c.ShouldBindJSON(&req); err != nil {
|
||
c.JSON(http.StatusBadRequest, ApiResponse{
|
||
Status: "error",
|
||
Error: "无效的动画请求: " + err.Error(),
|
||
})
|
||
return
|
||
}
|
||
|
||
// 如果未指定接口,使用默认接口
|
||
if req.Interface == "" {
|
||
req.Interface = config.DefaultInterface
|
||
}
|
||
|
||
// 验证接口
|
||
if !isValidInterface(req.Interface) {
|
||
c.JSON(http.StatusBadRequest, ApiResponse{
|
||
Status: "error",
|
||
Error: fmt.Sprintf("无效的接口 %s,可用接口: %v", req.Interface, config.AvailableInterfaces),
|
||
})
|
||
return
|
||
}
|
||
|
||
// 停止当前动画
|
||
stopAllAnimations(req.Interface)
|
||
|
||
// 如果是停止命令,直接返回
|
||
if req.Type == "stop" {
|
||
c.JSON(http.StatusOK, ApiResponse{
|
||
Status: "success",
|
||
Message: fmt.Sprintf("%s 动画已停止", req.Interface),
|
||
})
|
||
return
|
||
}
|
||
|
||
// 处理速度参数
|
||
if req.Speed <= 0 {
|
||
req.Speed = 500 // 默认速度
|
||
}
|
||
|
||
// 根据类型启动动画
|
||
switch req.Type {
|
||
case "wave":
|
||
startWaveAnimation(req.Interface, req.Speed, req.HandType, req.HandId)
|
||
c.JSON(http.StatusOK, ApiResponse{
|
||
Status: "success",
|
||
Message: fmt.Sprintf("%s 波浪动画已启动", req.Interface),
|
||
Data: map[string]interface{}{"interface": req.Interface, "speed": req.Speed},
|
||
})
|
||
case "sway":
|
||
startSwayAnimation(req.Interface, req.Speed, req.HandType, req.HandId)
|
||
c.JSON(http.StatusOK, ApiResponse{
|
||
Status: "success",
|
||
Message: fmt.Sprintf("%s 横向摆动动画已启动", req.Interface),
|
||
Data: map[string]interface{}{"interface": req.Interface, "speed": req.Speed},
|
||
})
|
||
default:
|
||
c.JSON(http.StatusBadRequest, ApiResponse{
|
||
Status: "error",
|
||
Error: "无效的动画类型",
|
||
})
|
||
}
|
||
})
|
||
|
||
// 获取传感器数据 API
|
||
api.GET("/sensors", func(c *gin.Context) {
|
||
// 从查询参数获取接口名称
|
||
ifName := c.Query("interface")
|
||
|
||
sensorMutex.RLock()
|
||
defer sensorMutex.RUnlock()
|
||
|
||
if ifName != "" {
|
||
// 验证接口
|
||
if !isValidInterface(ifName) {
|
||
c.JSON(http.StatusBadRequest, ApiResponse{
|
||
Status: "error",
|
||
Error: fmt.Sprintf("无效的接口 %s,可用接口: %v", ifName, config.AvailableInterfaces),
|
||
})
|
||
return
|
||
}
|
||
|
||
// 请求特定接口的数据
|
||
if sensorData, ok := sensorDataMap[ifName]; ok {
|
||
c.JSON(http.StatusOK, ApiResponse{
|
||
Status: "success",
|
||
Data: sensorData,
|
||
})
|
||
} else {
|
||
c.JSON(http.StatusInternalServerError, ApiResponse{
|
||
Status: "error",
|
||
Error: "传感器数据不存在",
|
||
})
|
||
}
|
||
} else {
|
||
// 返回所有接口的数据
|
||
c.JSON(http.StatusOK, ApiResponse{
|
||
Status: "success",
|
||
Data: sensorDataMap,
|
||
})
|
||
}
|
||
})
|
||
|
||
// 系统状态 API - 更新包含手型配置
|
||
api.GET("/status", func(c *gin.Context) {
|
||
animationMutex.Lock()
|
||
animationStatus := make(map[string]bool)
|
||
for _, ifName := range config.AvailableInterfaces {
|
||
animationStatus[ifName] = animationActive[ifName]
|
||
}
|
||
animationMutex.Unlock()
|
||
|
||
// 检查 CAN 服务状态
|
||
canStatus := checkCanServiceStatus()
|
||
|
||
// 获取手型配置
|
||
handConfigMutex.RLock()
|
||
handConfigsData := make(map[string]interface{})
|
||
for ifName, handConfig := range handConfigs {
|
||
handConfigsData[ifName] = map[string]interface{}{
|
||
"handType": handConfig.HandType,
|
||
"handId": handConfig.HandId,
|
||
}
|
||
}
|
||
handConfigMutex.RUnlock()
|
||
|
||
interfaceStatuses := make(map[string]interface{})
|
||
for _, ifName := range config.AvailableInterfaces {
|
||
interfaceStatuses[ifName] = map[string]interface{}{
|
||
"active": canStatus[ifName],
|
||
"animationActive": animationStatus[ifName],
|
||
"handConfig": handConfigsData[ifName],
|
||
}
|
||
}
|
||
|
||
c.JSON(http.StatusOK, ApiResponse{
|
||
Status: "success",
|
||
Data: map[string]interface{}{
|
||
"interfaces": interfaceStatuses,
|
||
"uptime": time.Since(serverStartTime).String(),
|
||
"canServiceURL": config.CanServiceURL,
|
||
"defaultInterface": config.DefaultInterface,
|
||
"availableInterfaces": config.AvailableInterfaces,
|
||
"activeInterfaces": len(canStatus),
|
||
"handConfigs": handConfigsData,
|
||
},
|
||
})
|
||
})
|
||
|
||
// 获取可用接口列表 API - 修复数据格式
|
||
api.GET("/interfaces", func(c *gin.Context) {
|
||
// 确保返回前端期望的数据格式
|
||
responseData := map[string]interface{}{
|
||
"availableInterfaces": config.AvailableInterfaces,
|
||
"defaultInterface": config.DefaultInterface,
|
||
}
|
||
|
||
c.JSON(http.StatusOK, ApiResponse{
|
||
Status: "success",
|
||
Data: responseData,
|
||
})
|
||
})
|
||
|
||
// 获取手型配置 API - 新增
|
||
api.GET("/hand-configs", func(c *gin.Context) {
|
||
handConfigMutex.RLock()
|
||
defer handConfigMutex.RUnlock()
|
||
|
||
result := make(map[string]interface{})
|
||
for _, ifName := range config.AvailableInterfaces {
|
||
if handConfig, exists := handConfigs[ifName]; exists {
|
||
result[ifName] = map[string]interface{}{
|
||
"handType": handConfig.HandType,
|
||
"handId": handConfig.HandId,
|
||
}
|
||
} else {
|
||
// 返回默认配置
|
||
result[ifName] = map[string]interface{}{
|
||
"handType": "right",
|
||
"handId": HAND_TYPE_RIGHT,
|
||
}
|
||
}
|
||
}
|
||
|
||
c.JSON(http.StatusOK, ApiResponse{
|
||
Status: "success",
|
||
Data: result,
|
||
})
|
||
})
|
||
|
||
// 健康检查端点 - 新增,用于调试
|
||
api.GET("/health", func(c *gin.Context) {
|
||
c.JSON(http.StatusOK, ApiResponse{
|
||
Status: "success",
|
||
Message: "CAN Control Service is running",
|
||
Data: map[string]interface{}{
|
||
"timestamp": time.Now(),
|
||
"availableInterfaces": config.AvailableInterfaces,
|
||
"defaultInterface": config.DefaultInterface,
|
||
"serviceVersion": "1.0.0-hand-type-support",
|
||
},
|
||
})
|
||
})
|
||
}
|
||
}
|
||
|
||
func printUsage() {
|
||
fmt.Println("CAN Control Service with Hand Type Support")
|
||
fmt.Println("Usage:")
|
||
fmt.Println(" -can-url string CAN 服务的 URL (default: http://10.211.55.7:8080)")
|
||
fmt.Println(" -port string Web 服务的端口 (default: 9099)")
|
||
fmt.Println(" -interface string 默认 CAN 接口")
|
||
fmt.Println(" -can-interfaces string 支持的 CAN 接口列表,用逗号分隔")
|
||
fmt.Println("")
|
||
fmt.Println("Environment Variables:")
|
||
fmt.Println(" CAN_SERVICE_URL CAN 服务的 URL")
|
||
fmt.Println(" WEB_PORT Web 服务的端口")
|
||
fmt.Println(" DEFAULT_INTERFACE 默认 CAN 接口")
|
||
fmt.Println(" CAN_INTERFACES 支持的 CAN 接口列表,用逗号分隔")
|
||
fmt.Println("")
|
||
fmt.Println("New Features:")
|
||
fmt.Println(" - Support for left/right hand configuration")
|
||
fmt.Println(" - Dynamic CAN ID assignment based on hand type")
|
||
fmt.Println(" - Hand type API endpoints")
|
||
fmt.Println(" - Enhanced logging with hand type information")
|
||
fmt.Println("")
|
||
fmt.Println("Examples:")
|
||
fmt.Println(" ./control-service -can-interfaces can0,can1,vcan0")
|
||
fmt.Println(" ./control-service -interface can1 -can-interfaces can0,can1")
|
||
fmt.Println(" CAN_INTERFACES=can0,can1,vcan0 ./control-service")
|
||
fmt.Println(" CAN_SERVICE_URL=http://localhost:8080 ./control-service")
|
||
}
|
||
|
||
func main() {
|
||
// 检查是否请求帮助
|
||
if len(os.Args) > 1 && (os.Args[1] == "-h" || os.Args[1] == "--help") {
|
||
printUsage()
|
||
return
|
||
}
|
||
|
||
// 解析配置
|
||
config = parseConfig()
|
||
|
||
// 验证配置
|
||
if len(config.AvailableInterfaces) == 0 {
|
||
log.Fatal("❌ 没有可用的 CAN 接口")
|
||
}
|
||
|
||
if config.DefaultInterface == "" {
|
||
log.Fatal("❌ 没有设置默认 CAN 接口")
|
||
}
|
||
|
||
// 记录启动时间
|
||
serverStartTime = time.Now()
|
||
|
||
log.Printf("🚀 启动 CAN 控制服务 (支持左右手配置)")
|
||
|
||
// 初始化随机数种子
|
||
rand.Seed(time.Now().UnixNano())
|
||
|
||
// 初始化服务
|
||
initService()
|
||
|
||
// 启动传感器数据模拟
|
||
readSensorData()
|
||
|
||
// 设置 Gin 模式
|
||
gin.SetMode(gin.ReleaseMode)
|
||
|
||
// 创建 Gin 引擎
|
||
r := gin.Default()
|
||
|
||
r.Use(cors.New(cors.Config{
|
||
AllowOrigins: []string{"*"}, // 允许的域,*表示允许所有
|
||
AllowMethods: []string{"GET", "POST", "PUT", "PATCH", "DELETE", "OPTIONS"},
|
||
AllowHeaders: []string{"Origin", "Content-Length", "Content-Type", "Authorization"},
|
||
ExposeHeaders: []string{"Content-Length"},
|
||
AllowCredentials: true,
|
||
MaxAge: 12 * time.Hour,
|
||
}))
|
||
|
||
// 设置 API 路由
|
||
setupRoutes(r)
|
||
|
||
// 启动服务器
|
||
log.Printf("🌐 CAN 控制服务运行在 http://localhost:%s", config.WebPort)
|
||
log.Printf("📡 连接到 CAN 服务: %s", config.CanServiceURL)
|
||
log.Printf("🎯 默认接口: %s", config.DefaultInterface)
|
||
log.Printf("🔌 可用接口: %v", config.AvailableInterfaces)
|
||
log.Printf("🤖 支持左右手动态配置")
|
||
|
||
if err := r.Run(":" + config.WebPort); err != nil {
|
||
log.Fatalf("❌ 服务启动失败: %v", err)
|
||
}
|
||
}
|